- Yes
- No
Dear War Thunder developers,
I am a fan of your game and I appreciate the efforts you have made to improve the graphics and performance of War Thunder. I am writing to suggest that you implement NVIDIA’s DLAA (Deep Learning Anti-Aliasing) technology in your game, as I think it would be a great option for players who want the best visual quality possible.
DLAA is a new anti-aliasing feature that uses AI to eliminate jagged edges and aliasing artifacts in video games, while maintaining the native resolution of the game. Unlike DLSS, which renders the game at a lower resolution and then upscales it using AI, DLAA operates on the game’s native resolution, focusing solely on anti-aliasing. This means that DLAA preserves more of the original image detail than DLSS, and does not introduce any blurriness or loss of sharpness.
DLAA is ideal for players who have powerful GPUs that can run the game at their target resolution and framerate, but want to enhance the image quality by minimizing aliasing. DLAA can produce excellent anti-aliasing results while using less performance cost than traditional methods, such as MSAA, FXAA, or TAA. DLAA uses the same dedicated machine learning hardware that DLSS uses to accelerate its treatment of the image, so it is compatible with your existing DLSS implementation.
By adding DLAA as an option in your game, you would give players more choice and flexibility in how they want to experience War Thunder. Some players may prefer DLSS for the performance boost, while others may prefer DLAA for the visual fidelity. DLAA would also be a great feature for players who use VR headsets, as it would reduce the screen-door effect and improve the immersion.
I hope you will consider implementing DLAA in War Thunder, as I think it would be a valuable addition to your game. Thank you for your time and attention.
Sincerely,
A War Thunder fan.