Replace the Gepard and ZA-35 anti-air for low ranking Heli PVE

[Should Gepard SPAAs and ZA35s be replaced with other types of vehicles at lower rank matches for convoys?]
  • Yes, an AA that can be dodged/dealt by stock helicopters and the ones with no ATGM armament available.
  • No, they’re good as they are.

0 voters

Hello.

I will begin with a necessary change that bothers especially new players that have no effective armament to deal with this threat in battle.

Now Gepard and ZA-35 SPAAs are not an issue for all helicopters, especially if you have ATGMs with 3.5km+ or can get access to them with ease, but they can be a real issue for the ones that won’t receive ATGMs or if they are limited in range, especially since the new ATGM update limited most of the early missiles to 3km in range - putting you in danger of being shot down by the Gepard SPAAs and ZA-35s.This is especially difficult for the low rank ones like AB.205 or AH-1G, which they can be pretty problematic to deal with.

This is how most encounters with a Gepard SPAA will end up if you try to get in-range to a convoy:
1363885832_shot2022_04_3022_23_25.jpg.5f

Even more modern helicopters are not safe, if you are forced to get in range to the SPAA (this can be seen with the early Chinese Z-9W model with 3km ATGM range):


My suggestion will be to replace the Gepard vehicles in the convoys with something less lethal which can be dealth with by any helicopter, especially at lower ranks (like AH-1G, AB.205, french H-34 etc).

I will recommend an SPAA like SUB-I-II, Ystervark, Bosvark, M42, M19, BTR-ZD, ZSU-57-2 etc. with less lethal range and less precision, that can also be dealth with less effective weapons systems for early helicopters and which they won’t shoot you down in 1 undodgeable salvo as it happens at this moment.

Thank you and stay safe from those pesky SPAAs!!!

I do agree that the Gepard and similar AAs are very, very hard to counter with just unguided rockets, so they could be present in matches only with a higher BR.
But I think that the problem is with the AI targeting precision, which is to the level of sniping.
If the SPAA model gets changed but the precision is still the same, the problem will persist.

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At least this will give you a better chance to hit since you can approach more. Shilkas for example start shooting at 2.5km away, but in general they will start hitting around 1.5km. They give most of the helicopters a chance to hit them, with a few exceptions (like AB.205 with limited rockets, so you can’t really spread’n’pray with rockets). And a gun caliber with less capability to 1-shoot helicopters will also help a lot.

But if they replace them with open-top SPAAs (where gunner is exposed), this will give you a chance to fight back even with 7.62mm machine guns. The Gepards also tend to survive most of the time because fragments or HEAT shots will not deal damage to the crew inside the turret, if you don’t hit them spot-on (which is even more difficult on the move from 2-3km away) or if you don’t detonate the ammo.

And since SS.11s were nerfed to 3.0km range most of the time, the helicopter numbers who can deal with them safely has been greatly reduced between 7.7-9.0, not to mention some nations never had ATGMs with range above 3km (like China).

These helicopters were used in the 1960s & 1970s, facing threats of the time.
I agree that advanced radar systems for heli PVE is too much for these helicopters.

Heli PvE in general needs massive improvements, the devs promised but delivered a rather half assed mode.
If they want to make it at least semi attractive they should add a more target dense environment ( including sectors with planes and ai helos, but mostly for higher brs and make those more localized) and just raise the rewards ( i know, impossible demand, especially nowadays).

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