Repair Icon in Tank Assault Arcade

Noticed that myself last night, was only able to do a few rounds but… seems like nothing done about it yet.

Also noticed Sinai has changed terrain a bit, again, and ai driving through rocks,again, lol.

The bots have major advantages in the collision department. For players tank remains and blown-off turrets lying on the ground are impenetrable, they just absorb the rounds, while the bots can drive and shoot through either.

Also (that took me a moment to figure out) there’s a sound notification for kill assists, very similar to a small-caliber round bouncing off. I kept looking around for some muppet shooting at me…

Oh yea, I noticed that as well… I am not sure why they needed to do that, it is especially odd when in aircraft…

I doubt that before the end of year this repair icon issue will be fixed…

whoa… what the heck happen to Ardennes… the terrain has been completely messed up… its like the hill we start in has been reversed into a crater, but the sandbags, etc. were kept at the original height…

They changed the map without changing anything with Assault, kind of annoying, you can now get shot from a few new places in that screenshot (used to be one of my favourite spots).

There are tickets open, I piggybacked on this one: Community Bug Reporting System

What actually surprised me is that I’ve never seen anybody complaining about floating fortifications at Ardennes. That doesn’t mean there wasn’t a problem, just that I never heard of it. The moment Gaijin announces that the problem I never heard of has been fixed, I have it.

Submitted mine into that as well… thanks for the link.

We just got this:
image

Here’s the not-so-fun part, my equipment pickup ticket doesn’t have “accepted” as status, even after two months.

Edit: just got Ardennes, the fortifications aren’t floating anymore, but the whole map feels like up and down have been inverted. The base is now in a bowl instead of a flat hill, and everything is decidedly weird.

1 Like

These icons obstruct the view of the battlefield. Very often, enemy vehicles are hidden behind them, making it extremely difficult to aim. Furthermore, waves of enemies appear so rapidly that it is virtually impossible to utilize repair kits. You have a mere 5–10 seconds between waves… You can’t really do anything in that time—let alone drive out onto the battlefield, pick up a repair kit, and return to safe cover.

Pick the right time and place, depending on where the wave spawned. If you’re on Japan and all three spawns are east of the village, go for one of the western pickups. Same for all spawns in the west, go east. Other option, if anything in one direction is cleared, dash out when nothing can hit you from the remaining spawns. During wave 3 or 7 is best - that’s when you have about 8 extra seconds because waves 4 and 8 never spawn, they just move the counter.

And yes, you’re right, sometimes the pickups are really in the way.

Why do we need repair icons at all? I think this is stupid. Ammo and repair must be on base on my opinion. Base well defended in safe place. That’s all… Developers think we need something fantastic, pokemons or what? We just want a game close to reality.

Have you tried restocking ammo in the circle? That takes forever. Also, since the circles are usually out in the field of bot fire, covering them would require more or less extensive rework of the maps. The last two times this happened (Sinai and Ardennes), the maps became close to unplayable and are about as popular as a cocktail made from Jägermeister, manure, and bird droppings. Do not give them ideas. Ground Assault is pretty much the bottom end of development. Not much is happening there, errors induced with new patches are (if at all) usually fixed with the next major patch. Or not.

The equipment pickups are for restocking ammo, and if there is at least one crew member dead or wounded, complete healing, refilling crew, and repairing all damages.