Repair Icon in Tank Assault Arcade

I play Assault every day and this bug keeps happening to me.
Very inconvenient as I sometimes play tanks that don’t yet have the Parts modification.

Playing around some more:

  • VT4A1 was the same as before, repairable damage = full restore
  • Completely stock M47 (no parts); it didn’t work, even with the .50 on the roof destroyed

This is making me wonder. What sort of mistake was made to NOT have the error in some BR brackets, and then not on every vehicle?

Had an interesting situation last night, using kf41, damage to both sides of vehicle, hit the repair/rearm icon, it repaired left side but not right, as well as did not restore aps charges as it nornally should.

So im not sure what algorithm may be causing issues as even the same vehicle it seems to be inconsistent, albeit at least with kf41 i have not had a full reset as it normally should…

These discrepancies lead me to believe it was not intended to be working how it currently is… but again we may not see a fix for a while due to lack of others adding to report… and due to it negatively affecting players, whereas anything positive would have been fixed asap lol…usually the case anyways. (wagers in heli pve come to mind, haha)

So far from what I have seen, doesn’t look like anything related to upcoming update will address any issues either with this…

Once thing I have noticed is that if I do sustain damage that requires repair… but haven’t initiated repair, and can still move, I can sometimes get the damaged parts to repair to 100% when I grab the icon…

however, if I repair first, then move to the icon, it remains at the repaired state and does not repair to 100%, not withstanding already the issues of crew replenishment, etc.

As of now, I do not think they are eager to fix this issue, ticket still open with no updates.

I may have mentioned this before, since my ticket has been open now for over a month I’m expecting this to get the same treatment as the stacked spawns from the beginning of this year: no mention is ever made in any change log, fixed in the next major patch.

Very true, I dont really expect any info either, other than us just noticing it, as we have in the past with other issues in the mode… and informing each other.

Unfortunately the problem hasn’t been fixed in the new patch. The equipment pickups are still malfunctioning the same way they did since Tusk Force, no improvement at all. No repairs, no healing, and if you lose crew members…

Noticed that myself last night, was only able to do a few rounds but… seems like nothing done about it yet.

Also noticed Sinai has changed terrain a bit, again, and ai driving through rocks,again, lol.

The bots have major advantages in the collision department. For players tank remains and blown-off turrets lying on the ground are impenetrable, they just absorb the rounds, while the bots can drive and shoot through either.

Also (that took me a moment to figure out) there’s a sound notification for kill assists, very similar to a small-caliber round bouncing off. I kept looking around for some muppet shooting at me…

Oh yea, I noticed that as well… I am not sure why they needed to do that, it is especially odd when in aircraft…

I doubt that before the end of year this repair icon issue will be fixed…

whoa… what the heck happen to Ardennes… the terrain has been completely messed up… its like the hill we start in has been reversed into a crater, but the sandbags, etc. were kept at the original height…

They changed the map without changing anything with Assault, kind of annoying, you can now get shot from a few new places in that screenshot (used to be one of my favourite spots).

There are tickets open, I piggybacked on this one: Community Bug Reporting System

What actually surprised me is that I’ve never seen anybody complaining about floating fortifications at Ardennes. That doesn’t mean there wasn’t a problem, just that I never heard of it. The moment Gaijin announces that the problem I never heard of has been fixed, I have it.

Submitted mine into that as well… thanks for the link.

We just got this:
image

Here’s the not-so-fun part, my equipment pickup ticket doesn’t have “accepted” as status, even after two months.

Edit: just got Ardennes, the fortifications aren’t floating anymore, but the whole map feels like up and down have been inverted. The base is now in a bowl instead of a flat hill, and everything is decidedly weird.

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These icons obstruct the view of the battlefield. Very often, enemy vehicles are hidden behind them, making it extremely difficult to aim. Furthermore, waves of enemies appear so rapidly that it is virtually impossible to utilize repair kits. You have a mere 5–10 seconds between waves… You can’t really do anything in that time—let alone drive out onto the battlefield, pick up a repair kit, and return to safe cover.

Pick the right time and place, depending on where the wave spawned. If you’re on Japan and all three spawns are east of the village, go for one of the western pickups. Same for all spawns in the west, go east. Other option, if anything in one direction is cleared, dash out when nothing can hit you from the remaining spawns. During wave 3 or 7 is best - that’s when you have about 8 extra seconds because waves 4 and 8 never spawn, they just move the counter.

And yes, you’re right, sometimes the pickups are really in the way.

Why do we need repair icons at all? I think this is stupid. Ammo and repair must be on base on my opinion. Base well defended in safe place. That’s all… Developers think we need something fantastic, pokemons or what? We just want a game close to reality.

Have you tried restocking ammo in the circle? That takes forever. Also, since the circles are usually out in the field of bot fire, covering them would require more or less extensive rework of the maps. The last two times this happened (Sinai and Ardennes), the maps became close to unplayable and are about as popular as a cocktail made from Jägermeister, manure, and bird droppings. Do not give them ideas. Ground Assault is pretty much the bottom end of development. Not much is happening there, errors induced with new patches are (if at all) usually fixed with the next major patch. Or not.

The equipment pickups are for restocking ammo, and if there is at least one crew member dead or wounded, complete healing, refilling crew, and repairing all damages.