He is now forced to fight at BR 4.7 or higher with a cannon that has the same penetration as a BR 3.7 tank, so to solve the problem either you give him back his true penetration capacity of the 90/53 cannon which is 158mm or you have to bring him back to BR 4.0.
EDIT:
I would like to thank user “Imaflyingturkey”" for pointing out this problem to me in the comments:
It would be a good idea to add a button that allows your sides to be lowered or raised so as to avoid cutting all the corners of the map.
If you notice, they have changed the explosive filler to 347g of TNT, which has made it bigger boom boom, this isn’t a nerf, it’s a buff, especially since it can still pen everything
It’s not a buff because APHE with more than 170 grams of TNTe ends up dealing overpressure damage when it explodes inside a tank.
With that in mind there’s no meaningful advantage in going past 170 grams of TNTe. Going past this value means you sacrifice penetration for higher one shot potential when the likelihood of a one shot is extremely high already, and does not need improvement.
The old “Granata Perforante mod.43” on the Breda already had overpressure damage enabled, with 180 grams of TNTe. Penetration has gone down by quite a bit for an increase in damage that is not meaningful.
To clarify, the 170 gram of TNTe for “turning on” overpressure in APHE rounds comes not only from me testing and checking in game values, but also from the response of a Gaijin employee, in Gaijin’s bug report site.
One thing I want to point out is that, as the creator of the bug report points out, the Russian 100 mm did have overpressure enabled, however it has since been “turned off” for this cannon. Right now, only APHE rounds with more than 170 grams of TNT have overpressure, and there are no exceptions, at least none that I am aware of.
On another note I have checked the old “Granata Perforante mod.43” and it did have overpressure enabled with 180 grams of TNTe, as expected since it is over 170 grams
I’d much rather have a higher penetration ability than have a high explosive filler, after all if you can’t penetrate armour you’ll never kill an enemy tank, and anyway you’re wrong about him still being able to penetrate everything, he used to be able to safely kill KV’s now there’s a chance my bullet will bounce off his armour.
In my opinion they nerfed it to help Russian heavy tanks from being destroyed.
The penetration nerf was due to formula changes if i remerber correctly and was applied universally, not just to the breda. Also, i played my first and only game in this vehicle yesterday, and got 12 kills before i was killed by a plane. Definitely does not need to go down in br
Also, i played my first and only game in this vehicle yesterday, and got 12 kills before i was killed by a plane. Definitely does not need to go down in br
The same could be said of the 8.8 cm Flak 37 Sfl., but it is still at BR 4.0.🤔
I know that the 8.8 cm Flak 37 Sfl is not as fast as the Breda 501, but it has a better anti-tank gun than the Breda 501 with a lower reload than the Breda 501, and is able to use Sprgr L/4.5 to hit aircraft as well.
Ok well I don’t know why you need more penetration than is needed at that BR, especially since you have single shot capabilities whenever you pen, and all you need to do is aim and you win
It is not as you say, now with less penetration, (I had also written it down), there is a chance of bouncing off vehicles like the KV or those with heavy armour.
Before at least against vehicles like the KV I was sure to kill them, now not anymore.
Honestly the way it was implemented in the game without a crew of 8 and without the ability to raise and lower the mini skirts and without its penetration the Breda 501 shouldn’t be at BR 4.7, at most BR 4.3.
It is fine in its current state, I have a positive K/D with it and it has a wonderful line up with the M4 tipo, the 75/46 semovente. Chuck the AB 43 in the line up for a little more fun.
Well, this is an understatement. Its super slow without any inertia. Light vehicles and ambushers somehow need good speed, acceleration an maneuverability. Otherwise they’re just not very efficient in most cases. Its mainly not the gun which defines a vehicle, but the way how easy/fast you get into good positions.
It’s ok also now with Hungary at its side maybe Italy can be a great nation
Doesn’t Change the fact it could be a better vehicle if they could mix the open and closed Versions
Like they did for the German Event Bus