Remove R-27ER

If FM gets nerfed, efficiency decreases, that goes without saying…

Again? That is completely irrelevant. I’m talking about in-game performance and balance, not real life. How do they solve the issue? They won’t, and you can count on the game to become even more unrealistic in the future.

After a horrid stock grind, the flanker was the easiest plane to get consistent kills in my experience, and the mig29’s were very easy do well with in my experience, mostly due to the 2xR-27ER being essentially guaranteed kills.

As if every radar missile that isn’t an R-27 or an R-24R wasn’t so easy to notch… And if you’re in a SMT you can keep a lock while effectively notching a sparrow.

Obviously, you should always crank after shooting, but you still maintain a position advantage.

I’ve had decent success against pre-flaring targets at close range with radar slaving, sometimes you need to spam a couple of r73, but you can carry a lot of them anyway.

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There are a number of flight models that were nerfed and efficiency was unaffected or even increased due to other factors. Regardless, you implied that they would adjust the BR off flight model performance…

If you’re going to call stuff irrelevant, don’t follow it up with more irrelevant assumptions.

I find it to be a guaranteed kill the same way I find premium noobs to be guaranteed kills. This means nothing, and applies to all top tiers. The stock grind was just fine, but certainly the aircraft is NOT the best option for consistent kills. For that you’ll want something with AIM-9M’s.

I haven’t noticed any advantage in regards to maintaining a lock for the R-27 vs others… in fact I think that most non-USSR radars are superior.

I don’t consider this an advantage. You sacrifice your invulnerability to SARH missiles for an extremely niche positional advantage that can constantly be denied or mitigated. You open yourself up to all kinds of attacks and become a primary target for much of the enemy team.

The Mirage 4000 carries 8x Magic 2s… of course they’re useful if the enemy allows you to gain a positional advantage where they’re useful. In most cases though, they’re not NEARLY as useful as an AIM-9M. It doesn’t matter anyway because they’re your only useful weapon against an intelligent or aware enemy. Skimming nullifies all SARH and you can only carry 4-6x R-73 which is equal to or worse off than most US or other ordnance. 6x AIM-9M is a much better option for air RB meta.

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it gets consistently mogged by f-16s lol, its worse plane at the same br

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Nah bro went balistic. How can you even think that the Panstir is useless and Aim 7M= R27ER

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I fully agree. So tired of the unavoidable super seeker.

Why do you do this Alvis? At this point you are just lying again for the whole forum to see. If this is all just you memeing it’s honestly next level and hilarious. You have quite the following outside of this forum. People share screenshots of these kinds of ridiculous claims.

The R-27 series and AIM-7F/M are NOT equivalent missiles. In this game, the guidance and flight mechanics of the AIM-7 are vastly inferior. The speed on the AIM-7 is also drastically inferior. Once someone enters the R-27 envelope with equivalent pilots it’s game over. The R-27 will win every time. It’s not even a close match.

The higher failure rates on the AIM-7 are also an issue people with Russian vehicles don’t like to talk about.

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I’ve heard from some players who play both Su-27 and F-15 say that R-27ER will go stupid occasionally. Usually datalink correction and just generally excellent kinematics mean the missile corrects itself quickly if it does go stupid.

AIM-7M, S530D and Skyflash Temp 6000 aren’t really cutting it anymore against this top of the line missile. Other SARH will go dumb and be trashed if you don’t act incredibly fast, only R-27ER with datalink will have a good probability of correcting itself automatically.

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Yes the ER tracking has been nerfed so occasionally (pretty often) when your locked target has been initiated via TWS or any search mode the missile will not track properly. There has been many instances where I would use 4 R27ERs on a target 5km mostly head on at high altitude and miss.

However, GJ has left a subtle work around so that you can use the ERs better than before. The radar was actually buffed. You just need to use it in a specific way.

The ER is still by far the best radar missile. That can magically dogfight better than many small ir missiles and at the same time still outperform the range and tracking the aim54 though it has its own radar. As a Soviet main I do believe it’s over performing at close range.

It’s not that the aim7m and others aren’t cutting it anymore. The R27ER is just over buffed like the R24 was for the Mig23MLD. GJ applies their higher top speeds at altitude to all altitudes (even sea level) and still retains the best maneuverability during their entire flight envelope. The R27ER can quite literally dogfight better than the smaller and lighter R27R though they share the exact same flight control surfaces.

The ER does not have a much stronger engine but a longer burning one and is heavier with greater mass. It should not perform better than the regular R27 at close range.

As for the aim7m. It’s still not modeled and is actually held back. The aim7m has an autopilot feature which means that if the target illumination is only needed for launch, mid course update and terminal guidance.

In game the aim7M is modeled that when illumination is dropped its control surfaces resets to neutral and the missile flies straight and will detonate shortly after. Therefore the missile is more inaccurate when lock is dropped than it should. The developer has confirmed this was utilized for balance previously.

He is always opened to suggestions however.

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I think a better and probably unwanted by most solution is to not handicap every other missile. If we could just get better tracking and data link on existing missiles it would be a start. I don’t want anything unrealistic - I want to keep to true values. I’d even be happy to see the r-27 get it’s IRL distance values once the actual missiles it was designed to compete against are added to the game (AIM-120).

I think this is where BRs really just suck. It’s part of why Sim is so much more appealing. We get options to compete and use skill. RB is nothing more than amped up arcade anymore and it sorta sucks.

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Yeah agree. But the aim7m is handicapped and always has been. The developer has incrementally improved it but really small and far between.

I think they need to be convinced that it’s time for another buff to it allow either the autopilot or at least let the control surfaces hold last position when lock is dropped and extend the time for players to require a lock if dropped before the missile detonates.

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No shocker there - as far as I know all of the british missiles are underperforming.

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I suppose those would be valuable for place holders. I would ultimately like to see each missile hold it’s true to life place. Part of the issue was that Gaijin didn’t want Russia to look bad, so they jumped the gun giving them a considerably more advanced missile. It should have joined the game in the ARH era and Russia honestly make due with a worse off missile like other countries often do. Look at those poor British mains 😂. Those guys are always getting shafted these days (not just limiting this to missiles).

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It rarely happened with me. The sparrows go dumb 5 to 10x the times. Sometimes the ER is not even affected by multipathing much, while the sparrow gets affected much sooner.

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It’s just as affected by multipathing as any other missile.

You gotta go much lower to avoid it than a sparrow. Also got plenty of people with one that were ground hugging but not low enough, probably because of how fast the missile goes, which means it does not pull as much lead

No, you don’t…

The 27ER and phoenix are the only radar missiles that I can sometimes kill ground skimmers with. The phoenix due to the splash damage, the 27ER due to how fast and reliable it is

Not really. Missiles without DL have a decent chance of completely losing a target in multi-path, whereas a missile with datalink can reacquire the target much more often, especially if they come out of multi-path.

Yeah, I see that a lot. People will come into the discussion, well I had an R-27 fail today. The reply is usually “yeah, I had one or two Sparrows work today” 🥲.

And missiles with DL will keep tracking them into the ground/on the wrong path… This has nothing to do with multi path

You’re basing this off what?