Not the same missile in the slightest. The R-33 is a long-range missile actually akin to the Aim-54’s aerodynamics & developed specifically for speed & high-altitude targets such as the SR-71 blackbird.
Great point though. The Aim-54 is lacking currently.
The R-27ER is overperforming & completely fake. So is all Soviet aircraft at top tier except the Mig-29SMT.
Here is more proof.
All Mig-29s besides the Mig-29 SMT are technologically & physically incapable of using the HMD with any N019 Radars. The Su27 as well is incapable.
They cannot use HMD with radar whatsoever.
The N019 & Su-27 radar use a Cassegrain antenna like the dish below. Their radars dishes are modified RP-23 Sapfir dishes (why they have no FoV modes) They are not capable of directional beam control.
What’s to stop the FCS from using the hms to direct an ACM lock by phiscally directing the radar? That’s how it currently works in game and FOV gating is not necessarily required?
If it is described in the manual and documentation as being possible, then I see no reason why it is impossible.
The AIM-54 uses older materials and goes a similar speed, thermal limitations applied then and they do now but these were not obstacles for the missile at altitudes where it reaches such speeds.
What is shown in-game and what it shown in sources dictate the truth - it underperforms kinematically and overperforms in reliability (like all in-game ordnance).
Dont confuse nor try to intentionally conflate reliability and BY DESIGN. Two VASTLY different things. Reliability are things like engine motors igniting, electronics not being shorted, manufacturing errors etc. BY DESIGN are things that were done with intention to behave in a certain way. Like guidance parameters, doppler search speeds, limits for roll and other limits. Reliability cannot be correctly quantified, DESIGN can and is and this is what its vastly overperforming
Right, it is vastly overperforming in most ordnance in the game. In fact it is what is overperforming in almost all airframes as well. This is an arcade game, not a sim. What particular aspect are you upset with?
It’s not a sim, I’ve been wrong about this before. While gaijin appreciates accuracy to a certain degree this is something that is overlooked for gameplay. I ask again - what exactly in regards to reliability are y’all wishing was amended?
Sure, if so what specific stuff do we want to discuss? Are they equally impatient for the same changes on other ordnance? Are they aware that the AIM-7F still overperforms kinematically for example?
The finger pointing and crying for specific items to be fixed is usually very one sided.