The 27ER is the most capable BVR missile in the game, and I’m allowed to comment on that fact. Sure the Standard 27R is worse ofc, in more aspects than just range, but I’d still take the thing over the current sparrow.
I already do, but the fact they don’t have to is a different story.
They also have to as well
That’s not the point of this thread. Overperforming or not, is not relevant if the vehicle is balanced at its BR, 10.7 for the F-5E is fine when you compare it to other fighters in that range. If you nerf the FM the BR should decrease accordingly.
The point is that the R-27ER platforms have no competition, and even the early mig29 radars are good enough and hold locks quite well. Those radars don’t hold the missile effectiveness at all.
You always force your target to hug the ground and even then he is at risk of being shot down by the 27ER in a steep interception if your target is directly below you. You’ll have altitude and position advantage + high off bore r73 that should help a lot if you get into a dogfight. Unless he is flying a gripen and quick spamming flares to avoid r73 locks, but that’s not practical in AirRB when you fight multiple people
the F-20 is a mid plane that gets completely shit on by any F-16, keep crying lmfao
Both are examples of there being no Russian bias.
AIM-7F/M caused R-27ER to be added, which is an equivalent missile.
R-27R/R-24R are Skyflash and Super 530D equivalent missiles.
And Pantsir is ITO-90M and TOR-M1 equivalent, which means Pantsir is equally useless against good CAS players.
If there’s phoenixes yes, but usually only if there’s opposing R-27ERs. In any case, their missiles reach the target first and have greater range, you can sit as high as you need to in the flanker and fulcrums if you know where you’re enemies are at (and use the radar properly for that). They don’t need to stay low if they don’t want to.
No, if the aircraft’s efficiency in matches changes… the BR should change. Nothing else determines this.
That isn’t accurate at all, and what is hilarious is that the F-5E in-game currently outperforms the real life F-20A. The F-5C received a-historical flares and chaff and a 9.7 BR range when it is ALSO already overperforming. Now how do they solve this issue?
R-27ER platforms in-game are not, and have not been the best performing vehicles in the game. Their efficiency at the time of introduction warranted the inclusion of the weapon. You know it is lethal, take steps to mitigate this like skimming.
In such a situation you likely are already being locked and fired on as well. There is little chance for you to dodge a head-on SARH from medium alt when they are skimming… even if your missile is faster it will just get destroyed by multipath.
The only option if you also remain high is to turn cold and chaff off SARH from people skimming. You must also skim. Both weapons are equally useless in the current meta. In fact, it is almost more useful to use the R-27R and not the ER because you can use the slower acceleration to your advantage in a dogfight. It gets to a head-on situation? ACM lock and fire the R-27R. Free kill. More reliable method than wasting R-27ER’s on skimmers from medium altitudes while you’re a sitting duck to SARH.
*Only if he is in an F-14 and not pressing the flare button at all - will the R-73 be as effective as the AIM-7M and AIM-9M combo. Currently the other SARH missiles are equally as effective as the R-27 series at BVR because simply put… they aren’t effective. You can kill people who are not aware of what they’re doing (premium noobs)… but that is practically it! Any intelligent player in top tier is not going to be dying to an R-27ER… they will be dying to AIM-9M or shoddy spot system where enemies appear less than 1 mile from you launching IR missiles.
Don’t worry, it is HEAVILY overperforming in the FM department as it currently sits. It will probably be drastically reduced in BR.
This is also true.
They can’t stay high. Period. You’ll simply die. You can know where they are at all you want, all I need to do is skim and point my radar up - launch a missile. You’re done.
Strange I never lost a dogfight to any plane in my F-20A. Only died due to being too high altitude or not noticing a missile. Never lost even once on flight performance.
If FM gets nerfed, efficiency decreases, that goes without saying…
Again? That is completely irrelevant. I’m talking about in-game performance and balance, not real life. How do they solve the issue? They won’t, and you can count on the game to become even more unrealistic in the future.
After a horrid stock grind, the flanker was the easiest plane to get consistent kills in my experience, and the mig29’s were very easy do well with in my experience, mostly due to the 2xR-27ER being essentially guaranteed kills.
As if every radar missile that isn’t an R-27 or an R-24R wasn’t so easy to notch… And if you’re in a SMT you can keep a lock while effectively notching a sparrow.
Obviously, you should always crank after shooting, but you still maintain a position advantage.
I’ve had decent success against pre-flaring targets at close range with radar slaving, sometimes you need to spam a couple of r73, but you can carry a lot of them anyway.
There are a number of flight models that were nerfed and efficiency was unaffected or even increased due to other factors. Regardless, you implied that they would adjust the BR off flight model performance…
If you’re going to call stuff irrelevant, don’t follow it up with more irrelevant assumptions.
I find it to be a guaranteed kill the same way I find premium noobs to be guaranteed kills. This means nothing, and applies to all top tiers. The stock grind was just fine, but certainly the aircraft is NOT the best option for consistent kills. For that you’ll want something with AIM-9M’s.
I haven’t noticed any advantage in regards to maintaining a lock for the R-27 vs others… in fact I think that most non-USSR radars are superior.
I don’t consider this an advantage. You sacrifice your invulnerability to SARH missiles for an extremely niche positional advantage that can constantly be denied or mitigated. You open yourself up to all kinds of attacks and become a primary target for much of the enemy team.
The Mirage 4000 carries 8x Magic 2s… of course they’re useful if the enemy allows you to gain a positional advantage where they’re useful. In most cases though, they’re not NEARLY as useful as an AIM-9M. It doesn’t matter anyway because they’re your only useful weapon against an intelligent or aware enemy. Skimming nullifies all SARH and you can only carry 4-6x R-73 which is equal to or worse off than most US or other ordnance. 6x AIM-9M is a much better option for air RB meta.
it gets consistently mogged by f-16s lol, its worse plane at the same br
Nah bro went balistic. How can you even think that the Panstir is useless and Aim 7M= R27ER
I fully agree. So tired of the unavoidable super seeker.
Why do you do this Alvis? At this point you are just lying again for the whole forum to see. If this is all just you memeing it’s honestly next level and hilarious. You have quite the following outside of this forum. People share screenshots of these kinds of ridiculous claims.
The R-27 series and AIM-7F/M are NOT equivalent missiles. In this game, the guidance and flight mechanics of the AIM-7 are vastly inferior. The speed on the AIM-7 is also drastically inferior. Once someone enters the R-27 envelope with equivalent pilots it’s game over. The R-27 will win every time. It’s not even a close match.
The higher failure rates on the AIM-7 are also an issue people with Russian vehicles don’t like to talk about.
I’ve heard from some players who play both Su-27 and F-15 say that R-27ER will go stupid occasionally. Usually datalink correction and just generally excellent kinematics mean the missile corrects itself quickly if it does go stupid.
AIM-7M, S530D and Skyflash Temp 6000 aren’t really cutting it anymore against this top of the line missile. Other SARH will go dumb and be trashed if you don’t act incredibly fast, only R-27ER with datalink will have a good probability of correcting itself automatically.
Yes the ER tracking has been nerfed so occasionally (pretty often) when your locked target has been initiated via TWS or any search mode the missile will not track properly. There has been many instances where I would use 4 R27ERs on a target 5km mostly head on at high altitude and miss.
However, GJ has left a subtle work around so that you can use the ERs better than before. The radar was actually buffed. You just need to use it in a specific way.
The ER is still by far the best radar missile. That can magically dogfight better than many small ir missiles and at the same time still outperform the range and tracking the aim54 though it has its own radar. As a Soviet main I do believe it’s over performing at close range.
It’s not that the aim7m and others aren’t cutting it anymore. The R27ER is just over buffed like the R24 was for the Mig23MLD. GJ applies their higher top speeds at altitude to all altitudes (even sea level) and still retains the best maneuverability during their entire flight envelope. The R27ER can quite literally dogfight better than the smaller and lighter R27R though they share the exact same flight control surfaces.
The ER does not have a much stronger engine but a longer burning one and is heavier with greater mass. It should not perform better than the regular R27 at close range.
As for the aim7m. It’s still not modeled and is actually held back. The aim7m has an autopilot feature which means that if the target illumination is only needed for launch, mid course update and terminal guidance.
In game the aim7M is modeled that when illumination is dropped its control surfaces resets to neutral and the missile flies straight and will detonate shortly after. Therefore the missile is more inaccurate when lock is dropped than it should. The developer has confirmed this was utilized for balance previously.
He is always opened to suggestions however.
I think a better and probably unwanted by most solution is to not handicap every other missile. If we could just get better tracking and data link on existing missiles it would be a start. I don’t want anything unrealistic - I want to keep to true values. I’d even be happy to see the r-27 get it’s IRL distance values once the actual missiles it was designed to compete against are added to the game (AIM-120).
I think this is where BRs really just suck. It’s part of why Sim is so much more appealing. We get options to compete and use skill. RB is nothing more than amped up arcade anymore and it sorta sucks.
Yeah agree. But the aim7m is handicapped and always has been. The developer has incrementally improved it but really small and far between.
I think they need to be convinced that it’s time for another buff to it allow either the autopilot or at least let the control surfaces hold last position when lock is dropped and extend the time for players to require a lock if dropped before the missile detonates.
No shocker there - as far as I know all of the british missiles are underperforming.