How about no.
Helicopters are absolutely handheld in sim, they should have strong counters.
No, i’m not saying that they are overpower, i said that i’m probably so good at it than they always wanted me to play helicopters in SQB.
God no helicopters are the most handheld thing possible in sim i can easily spawn my G-lynx and get 6 kills within 4m with no effort
Hold your horses…
What ?
It is a 1000mm pen ATGM which can go trough anythinng in 9_2.
It is probably even better then Spike:
It also has LWS, it is a much smaller and maneuverable then Vilkas (Vilkas turning radius 17m).
On top of that it has additional firepower in form of AKPWS like guided rockets.
Only hing what Vilkas has is a speed and Gen3 thermals.
So again why should be the QN only F&F slinger in 9_2?
Do you realize that he is facing 2S6 in Bo105 ? That is anything but abuse.
…Do you not understand how FNF missiles work?
They’re extremely situational against tanks and do not hit critical areas, so they rarely OHKO. The enemy needs to be entirely unobstructed to even get a lock and the lock breaks extremely easily. And the QN506 only gets 4.
90% of the time, they won’t ever even hit a tank. They’re essentially made to be used against helicopters on the QN.
Have you even used any of these vehicles?
And checking your stats… You’re below average player with a barely 1 K/D in tanks… (even the best ones) And your best stats are in the Tiger UHT helicopter… Who would’ve guessed?
Thank you for pointing this out, i’ve experienced a lot of this encounters 2 years ago.
Dude, don’t feed this troll, is literally a china fanboy
As you pointed out I have some time in UHT, which might surprise you, has FnF missile as primary weapon. So I do.
As you were browsing my stats you might notice I have the Vilkas… which as we establish has also 4 slower and less pen FnF missiles.
I’m mainly SPAAG player with 800+ battles in SPAAGs , I usually spawn in tank when I loose the SPAAG, an in that point battle is usually lost, spawn camped etc.
But I would like to ask again. Why the QN506 should be only FnF slinger in 9_2?
Why for example identical Vilkas should not be there to ?
@EddyXX yep, but he basically disqualified himself from the discussion when he brought up personal stats.
Equating FNF missiles launched from helicopters with those launched from tanks pretty much cements the fact that I’m talking to a mouthbreather. I’m gonna block both of you as to not need to keep getting baited into calling out your backwards takes. It’s too difficult to just sit with my mouth shut when you say idiotic things like this.
Cope
I’m definetly going to be using my QN506 in sim battles from now on. Helis definetly don’t belong in there.
I would like to remember to all this helicopter pointelss haters that they reworked every guided missile physics a while ago, now AS.11 (as well AS.12) mounted on 8.3/9.0 helicopters perform very bad, is incredibly hard to hit a tank and they don’t do enough damage to one shot, you must also be good at aim critical spot even on light tank if you want to kill it with one missile.
Said so QN506 has to go from early cold war simulative battle (7.7/9.0 helicopters) also because now there is the Shilka with 9M39 that can be perfecly fill the spot as a antiair for that era.
Helicopters definetly don’t belong to 7.7
At 9.0 do they become somewhat acceptable but lets not forget most of the time you can stay out of the range of stingers and easily dodge gun AA so it being difficult to hit targets is a minimum requirement
Are we talking about Sim or RB?
In RB the only helicopters at 7.7 are the most useless in the game, FFAR rockets get you one kill if you are lucky and then die immidiately, only the swedish one have SACLOS but they are the slowest in the game and also a 2km range get you killed even by tank MG’s. If you are facing 8.7 helicoters in 7.7 tank it means you just got uptiered, that’s another problem.
We are talking about sim here, and the range is bigger but engaging a Shilka with IR missiles in a 8.7 helicopter is challenging but still understandable, meanwhile QN506 is just unbeatable vehicle for any 7.7/9.0 helicopter, because range, flight and missiles performances and so has to go.
If you get killed by tank mg’s at 2km range, you were probably hovering and spamming missiles. Sounds like a deserved death to me, good on the tanks for spotting you. If a tank MG kills you at 2km, you are definetly the problem. You shouldn’t be invincible and be able to spam missiles from a standstill hover without anyone being able to retaliate against you.
I have had people dodge my missiles in helicopters.
You never played the swedish 7.7, you don’t know how that heli works, you don’t stand and still at 2km with that missile, you must be close anyway and closer you get, easier you die, i still i don’t see a problem with this.
Please, provide proof, i can bet that it happen only a couple of times, and i must repeat myself because you can’t read the name of the topic, i’m talking about QN506 vs 7.7/9.0 helicopters, you played the tank only in realistic battles so you probably engaged other helicopters (9.0/11.0) but still it’s hard for me to belive that someone dodged QN502CDD more then one or two times.
If you really want to belive my words, try to play the german 8.3 Alouette (that you played in RB) in Simulator battle, you will see by yourself what i’m talking about.
If you got killed by machinegun fire from 2km away you were either hovering or that guy had godlike aim and deserved the kill.
If i feel like it, i might send you a video later on today.
I said you don’t stand and still at 2km with that missile, you must fly over the battlefield to provide effective CAS with the 7.7 swedish helicopter. Nobody killed me at 2km with the machinegun, 2km is the range of the RB.53, the 7.7 swedish helicopter missile. Do you understand now?
And anyway do not forget that console players with pads got autoaim even in RB, watch this video: https://www.youtube.com/watch?v=TdwF757c-Fw
Good, meanwhile i’ll send my proof, as you can see in this video, you can’t even dogde it with a 10.0 helicopter, notching at 5 meters altitude by flying behind trees. Now i can kinda accept that in a Tiger HAP but in a 8.3 helicopter is just ridicolously overpower.
Nobody killed me at 2km with the machinegun,
So what was the talk about machineguns? Utilize your maneuverability while going around the battlefield.
And anyway do not forget that console players with pads got autoaim even in RB
that does suck but can’t do anything about it.
you can’t even dogde it with a 10.0 helicopter, notching at 5 meters altitude
You can’t notch a non radar missile. You weren’t doing anything but flying away. This leads me to believe that you don’t even know anything about the missile, you think its undodgable because you think you can notch the missile.
So what was the talk about machineguns? Utilize your maneuverability while going around the battlefield.
I have enough explaining this simple thing, if you can’t understand what i’m saying it’s not my problem and is also off topic.
You can’t notch a non radar missile. You weren’t doing anything but flying away. This leads me to believe that you don’t even know anything about the missile, you think its undodgable because you think you can notch the missile.
You notch to avoid top-tier AA missiles, so the radar thing you are talking about means nothing.
Notching in this case is just an addition to the best evasive maneuver he could make to dogde an undogable fire and forget missile; even passing behind trees doesn’t make it lose track.
Now I ask you: what could he do to avoid that missile in that case?
I’ll tell you, I have just done some testing with a friend, and I know how to dodge that missile, but it is something you will never do in a battle because you must fly high (and so keep you exposed to every AA) to have the energy to perform a precise evasive maneuver at the very precise moment with a very agile helicopter, and you must also be aware of the incoming missile, something that neither top-tier RWR nor MAW tell you correctly; indeed, they advise you of the incoming missile in the last second, making it useless. The only true way to avoid it is to keep distance (the QN502CDD range is 8km). Now tell me instead how a helicopter with a 3.5-kilometer range, slow and not agile, should even try to face this tank.
You notch to avoid top-tier AA missiles, so the radar thing you are talking about means nothing.
Except top tier radar missile that are notchable are all radar guided, notching is done against radar.
Notching in this case is just an addition to the best evasive maneuver he could make to dogde an undogable fire and forget missile
Notching in this case is flying straight due to lack of knowledge on missiles and letting the missile hit you.
You can’t notch a missile that is not radar guided.
Now tell me instead how a helicopter with a 3.5-kilometer range, slow and not agile, should even try to face this tank.
Dodge the missiles, kill qn506 before rearm and don’t try to “notch” a non radar guided missile.