As the title says, its unrealistic and unhistorical for the M163, M42 and the ZSU-23-4 to intercept munitions such as bombs in the Nuclear Escalation mode, their old optics makes it impossible to even spot the incomming munition, and even if they do, their old ass radar tracker can not engage such a small and fast flying object.
Also it has to do for gameplay sake, it makes planes in the Vietnam Era, that have few guided munitions (such as F-117 or A-4E with only 2 guided bombs), useless. The rate of interception of this spaas its at least 2, even higher than the roland which its 1.
There is not a single case in real life where this spaas were able to accomplish this.
6 Likes
Not just those SPAA, the entire mechanic needs to be reworked or removed.
I do not play those BRs you do, but even lower BRs/tiers it has gotten completely
out of hand. Nor Nuclear Escalation, but it is game wide.
Ai patrol boats or AAA shooting your bombs and destroying you, Multiple times
in a single game. Or fighters shooting at you & hitting the bombs.
Even with this “bomber buff”, you can still get blown to pieces from some clown
shooting your bombs(it happens ALL the time). Might be the easiest way to take
bombers out now.
Things like this that are “one in a million”(and prolly much higher odds than that)
happening 8 - 10 times in every game . . . yeah, no . . . the frequency is insane.
IF it could even happen at all, it should be toned down 90% - 95% from what it
is now. It’s just a ridiculous mechanic in it’s current form.
And I won’t even mention the “collision mechanic” where your prop gets bent back
like a banana peel every time you get within 40 - 50 meters of something
(oopsie . . I just did . . . lol). Just give us back a “Normal” collision mechanic where
if two planes collide, they BOTH go down. (Michael Bay stle ball of flames optional)
I get that the automated/guided weapnory may have this ability, but as for the rest
of the game . . . no one needs this. (one size fits all is not a real thing . . . lol)
I do not know the “reasoning” for implementing this in the game, but it hasn’t been
working very well and does not “enhance” game play at all. imho . . .