M-51 relative to IS-4 should be at 8.0.
Relative to T-54/T-55A or Leopard 1/AMX-30 it should be at 7.7.
Relative to T-55AMD-1 or T-55AM-1 it should be at 7.3.
Imo BRs should be decompressed in such a way, that:
IS-4 can stay at 7.7
M-51 can be higher than IS-4
M-51 can be lower than AMX-30 and T-54/T-55A
M-51 can’t meet T-55AMD-1.
The stance that I don’t have a meltdown when some shitbox pseudo-TD manages to get their gun on my T/KT and pen it? I’m proud of that stance. If I was unbeatable in my T/KT I’d be super bored.
Stuff like TAMs and Object 906s should move up, IS-7 not really. IS-7 is not that different from T-10M, apart from (insane) reload and reverse speed. It’s also very rare.
Only the E1 variant, which is currently at 7.7 next to the IS-4 and Maus. Regular T-32 has weakspots, but is much stronger than IS-2 or Tiger 2, it should be somewhere in between like it is now at 7.3.
I truly have no clue what you mean. The game is basically already balanced correctly apart from some odd tanks like M-51, M56, M41, SU-122-54 (lmao) etc, and it has been working for years.
Honestly no, but I correctly remember there was always something unhistorical to negate your armor. In 4_1 it was the French 75mm, which doesn’t care about your angling in a Tiger 1 at close range with it’s 200mm of pen.
Honestly it’s not that bad, since irl there was Firefly and here you have M4A4 SA50, but at the same time I expect more from sim. EBR 1954 and ARL-44 should just go up though. Also Tiger 2 can’t escape the M-51 in sim.
I kind of forgot about ground sim, since you have to wait for rotations and for that reason I don’t play it.
Edit: M4A1 FL10 should also go up, autoloader with such a gun is too much. I have trouble thinking of a BR for it though, it’s not as mobile as AMX-13 and the gun is not as good as M-51’s obviously. I guess 6.7 would do or 6.3 just to not meet IS-4s and Mauses.