Relikt Armor Buff

I see, thanks for the clarification!

I still wonder what are the sources to make some side ERA be able to withstand as much as it will now wothstand, though.

Is there even any source? Or just guesstimations? Because it would be hilarious if it were sourceless guesstimations while they actively refuse to touch SEPv3’s hull armor without absolutely solid official numbers.

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what if there were no bias at all? what if decisions were made using the same criteria and factors? but i guess its too hard to ask for PutinsThunder

The side ERA will now withstand ~110mm at 60 degrees.
Not the ~204mm of the identical ERA arrangement on the front.
But also not the 60 - 90mm it was before.

I think they’re trying to figure out how much side mounted ERA is supposed to protect.
After all, seemingly all side external armor under-performs in-game.

& the only reason people are panicking over Relikt is cause people just ignored its side mounting was under-performing for years, and potentially still is.

It appears they know the full angled value, and are attempting to figure out the flat effectiveness, indeed.

This is what angers me; they KNOW that guesstimations are INEVITABLE when working with classified vehicles, and they are willing to guesstimate the armor of just about any tank… except for SEPv3, apparently. (And the Merkava Mk.4s?)

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well that’s genuinely funny

It doesn’t make sense for heavy ERA to provide any effective thickness above its flyer plate thickness against auto cannons because they dont detonate against them…

They did remove 2 tons with fibreoptic wiring replacement. Thst must have worked in reverse to actually increase overall weight.

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Ah yes now I can witness my DM53 making a complete u turn when I hit the bmpts side

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They also reverted the accuracy nerf for the 30mm again…

they didn’t, it’s stil less accurate than on live. also relikt wasn’t in fact buffed that much, especially against top tier apfsds
image

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only very slightly worse

its max dispersion is now half of the original nerfed number and only 25% more than the live server
despite the initial nerf matching video evidence of the cannon firing

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I think its about time for another player’s strike and review bomb

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it’s still a nerf in general. and even initial nerf would not make it not shred NATO barns side aspect, so chill

The problem isn’t that it can shred stuff from the side but that accuracy allowed it to just spam at weakspots on NATO tanks until something got through

Mate internal Relikt arrays were buffed that means combined with the spall liners on the T-90M even if you penetrate the tank the inner arrays will reduce the amount of spalling.

Take that side profile of the T-90M shoot low and hope to hit ammo - ammo does not detonate dart is deflected by Relikt and hits the engine T-90M kills you.

I remember when spall liners were added and players down played them until they went live and the T-90M could literally not die as the spall liners made a mockery of every round.

This change to Relikt is not insignificant

Inner hull will reduce spall or redirect an unlucky dart.

that’s all ACs issue and it should rather be reported as balancing change, but eh…

still doesn’t matter with driver port and areas where “inner” relikt is not represented

It does if you cannot shoot at the driver port…side profile just aim for the driver port…

Wow would love to know the magic they think russian tanks have, let me ask though how well are they doing irl? Oh thats right being destroyed left and right by heat and other shaped sharge warhead. But nooo magical buff russia every single turn right devs?