Regarding the problem that the TNT equivalent of the CS/SA5 surface-to-air missile FB10~FB10A missile is too small, it is not in line with reality

  First of all, I understand that this is a video game that originated in Russia, and the game must first serve players in its own country, but due to the long-term incomplete information of the production team, we believe that a certain vehicle is like this, we need to balance the game environment and other reasons, weaken the vehicle in disguise, completely ignoring the strength and player experience of other countries' vehicles, I don't think this is suitable for long-term operation.
   For example, the new CS/SA5 carrier surface-to-air missiles FB10-FB10A have a caliber of 160 mm, but their TNT equivalent is only 1.26 kg, which I think is extremely unfair, and at the same time, the French vehicle ito The 90M VT1 has a caliber of 165 mm but their TNT equivalent is 7.86 kg, and the 95ya6 of the Russian vehicle Modifications-Pantsir-S1 has only a caliber of 90 mm but has 8.47 kg of TNT, I don't understand why the CS/SA5 is not enhanced? Is this for balance? I admit that this vehicle is indeed stronger than its counterparts in some ways, but in the top room environment is dominated by surface-to-air missiles, why can't it be strengthened? There is also a radar bug of the top air defense of the Chinese system 11.0~12.0 that has not been fixed!
   We Chinese players love this game but have been hurt by this unfair behavior of the production team, is this what you want to see? Do you treat us Chinese players like this?



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so, no evidence, just cope? so funny.

Yes… The official always rejects our submissions on this ground, which is really disappointing…

Please use the bug report site to report missing things with proper proof, thanks