Regarding the Hull Armor of the M1A2 SEP V3

American Heritage Museum, been there in person, cool place with tons of stuff.

It’s where the PV09 SEPv4 testbad is resting

it’s a second tank to put another one of my userskins on, this is HUGE for the larp.

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Both cases I mentioned involve penetrating armor at weakspots. Oh and Im not one complaining about ru armor and begging for better shells so I dont really have issues with aiming.

It works much more consistently than nothing and rare cases of trophy failure / clickbait surviving mean nothing, wdym not true? And for higher angles you risk getting shot down by aa (except mi28).
As I said, I have soviet jets (plus american and israeli ones) with all possible sorts of munitions, we can test this and see how much stuff will you survive in clickbait vs trophy.

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You do you.

50mm extra if we are talking about OFL to A2 for example. In this era of inconsistency through poor game mechanics its nice to have. Don’t think you can pull the “get your eyes checked” card tho.

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That’s the problem with people living too deep in an echo chamber, for them its more about fitting in and nothing about being right lol imagine one choose to associates himself with players who lack the basic skills to see their own mistakes.

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The turret while worse it’s not massively worse as shown by the images i posted, the B3 has IRST as well

So it only lacks LWS which as we all know it’s a wildly overpowered mechanic that more than warrants a 1.3 br jump.

Spall liners don’t meaningfully increase survivability in a tank like the T-90M, the ammo and turret crewmembers are far too close for it to make any difference against a well aimed shot.

Then whats the issue here?

Evading AA’s except Pantsir is so easy in this game buddy, it doesnt require special skills to avoid those multisam systems with LMUR and KH38’s carriers.


You mean these vehicles? I got every nation except Italian ones, feel free to pick anything from my collection.

Sure we can test it as much as you want but one thing for sure M1 Trophy is not the best and Trophy is not consistent which both part are true.

Edit: My guy you dont even own the M1 Trophy or any high tier M1’s, why are you making such fuss about it?

If my UE-1 can achive 2.52 K/D ratio at top tier with 3bm46 only i dont think shell penetration concerns that much.

Then again you’re the same guy who complained about BMPT firepower and claimed it cant kill enemy mbt’s as fast as dedicated MBT can, considering that part im sure you droll when you see highest penetration in this game.

You see those weakspots on turret roof? B3 is just like BVM, its so easy to disable through turret rooftop while same cant be said for T90M.
Not to mention without ERA B3’s turret armor cant stand against top tier munitions while 90M’s can.

Yet it doesnt have proxy round which makes it pretty much useless.

It lacks LWS, better armor,Spall Liners and CITV.

Quite the opposite, tanks like T90M benefits most due to their design.

You’re completely wrong in this case.

But that’s not the point, NATO doesn’t have accurate armor approximation, this game is not TF2 i brought it up because that’s the game i remember sniper being in, the whole point of War Thunder is tank representation, obviously some are better than others, that’s the point, NATO armor is not that bad as depicted currently. Why does T90 gets overmodeled ERA and fake weaponry for the sake of game balance while NATO gets scrutinized for the sake of realism. Gaijin never posted “we think that Russian APS seen on T90M is not as good as advertised due to sanctions, lack of research/experience” yet they post stuff like seen at the top of the thread trying to prove that Abrams hull isn’t that good. If they would’ve said “we decided not to model it for the sake of game balance” that’ll be case closed, but no there never was such case.

I mean performance statistics, not player statistics. I also mean that it is the only tank in the world which supposedly has any protection against tanks despite all it’s shortcomings. Fake weaponry like KH, 75G rockets, and again, it’s not as much as overperforming ERA as much as refusal to model armor on NATO properly so that the reds will be able to compete, an anchor weighing down the whole game if you will.

that’s air battles problems, current thread is about Abrams and Russia is discussed as current suspect for armor underperformance.

Again you are thinking in game balance, which will never be achieved unless it’ll be same tanks with different paint, i’m thinking in model everything as accurately as legally possible and let it rip while BR system puts everything in it’s place which will result in strong MBTs against strong MBTs ect, and if that’ll leave Russia top-tierless that’ll be completely fair. With no racist intentions, i don’t except Ariete perform as good as Abrams, different tanks are made for different environment, that’s why Merkava is 80 ton giga fat they don’t need to cross any bridges or be exported. Different requirements different combat doctrine.

Let me put it this way, Abrams if armor will be represented will make Russia suffer because it’s in the same bracket, so why it is then? Remove the overperforming ERA and put it lower allowing for top tier NATO to have a snipe-out on properly modeled tanks, just look at the darn Merkava, devoid of logic T62 can front pen it somehow. That’s is realism balance, if we thinking more game balance than why bother anyway just make them all equal with same shape but different skins cuz shape also matters doesn’t it? Feels like ragebait, why does nobody knows the difference between legal realism and balance? What’s the end goal, all tanks being viable? That’ll never happen and isn’t subjected to reality. That’s why BR system exists.

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It does

what 75G rocket

What fake weaponry
Relict is lowk underperforming

Sorry, did i asked?

did I ask, not asked, and no, but were in a free open forum here.
Nice argument

Well considering you jumped into conversation by just saying: ‘‘nou’’ i think its fair to say i didnt asked that kind of answer.

You could’ve explained it properly why you think its not how that works but no you just had to jump in like average forum user.

This post was flagged by the community and is temporarily hidden.

Technically the whole point of War Thunder is to generate revenue for Gaijin.

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That’ll be pantsir sm-sv missile which could’ve been in game if it wasn’t for the community zipping gaijin’s crap right up.

It was ragebait all along.

unnamed

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If you ask me 1000mm CE and 800mm KE is quite different from what we have ingame

Also, accepted bug report of mine for “Relict” (which isn’t actually named relict)
https://community.gaijin.net/issues/p/warthunder/i/kTycNLlJeMBI

Ah yes Relıkt itself can achieve similiar protection that actual composite has,

Also got some news for you:

First of, all this is state numbers under perfect conditions and which were tested during very troubled times in the region where such stunts were performed to gain a quick buck not even mentioning the historical of overexaggeration of one’s own power, of recent such examples is small, ridiculasly overinvested passenger plane Baikal, If we can scrutinize Abrams’s hull i can do the same with Russian ERA. Second, in game ERA functions as sponge while in real life angles, where in to the ERA block was the hit among other things heavily degrade the effectiveness. And third, my M338 shell has anti-ERA capabilities that are not modeled.

image

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