Another point: regarding the document you sent that states the weight of the SEP V3 with APS, will you include APS on it? @Smin1080p_WT

Another point: regarding the document you sent that states the weight of the SEP V3 with APS, will you include APS on it? @Smin1080p_WT

Its already a 12.7 tank easily, only 12.7 Abrams and 2A7/122 compare with it.
yeah honestly the only thing that keeps it at 12.0 is the gunner thermal but it could be easily be place at 12.7 if they introduce 13.0
Gayjin ofc didnt take a look at weight saving measures mainly in electronics. Replacing old copper wires with fiberoptics saved 3-5 tons (atleast from what i remember)
Also funny how gayjin thinks they are smarter than engineers buildng tanks for a customer with 1.2 TRILLION USD funding.
Absolute cinema…
and lack of CITV
also that there are now two copy and paste premiums so they cant reasonably move it up without moving those up too
We need a lot more sub trees in order to give everyone enough M1s and Leopards to compete, which would have to come in before they unleash all the buffs.
I’m not sure how many people would like all those M1s and Leopards fighting themselves exclusively.
This idea is theoretically possible in a few years, but today or a few years back ? Doubt it.
Only thing that keeps it at 12.0 currently is the fact it’s copy, Click Bait, is a premium vehicle and can’t go above 12.0.
APS is not planned for this variant currently.
yeah i didn’t realize that, i guess the premium stats are so bad that it will probably stay like that for a long time.
Click Bait has good stats but can’t really move up more considering Gaijin still stands by their “no top tier premium” claim.
I think this all ends up with the same problem: how much exactly? With all the weight reductions in some parts and increases in others, it’s impossible to accurately guess the hull armor’s contribution to the overall weight, unless you manage to whip out a list of all exact weight changes for certain parts from M1A1 up to M1A2 SepV3.
Other than that, I do agree that Gaijin should at least show how they got to the number they ended up with
Yeah, I tend not to get hull shot often when in the Abrams except on close-quarters maps where I’m already showing my side armor anyway.
The front hull armor from my experience only manifests itself when I’m on wide open maps such as Fields of Normandy, otherwise I’m usually on maps where hull is either hidden or angled for positioning reasons.
So the turret ring improvements are a much more important factor for me personally.
If the hull roof armor would better represent its IRL capabilities of ricocheting APFSDS rounds as well, I’d appreciate that.
This article reads the same as my mind thinks when I’m researching vehicles.
All of my frustration comes from sources not telling me something important while telling me something is there.
BMPT, BMP2M, etc players: “About that…”
Considering there are rounds that can pen the starboard turret cheek at close ranges [and medium in the case of 292’s round], the cheek armor is appreciated.
Should that better armor also stop rounds from penetrating the cheeks when they get un-angled relative to the direction the dart is coming from ?
I promise not to bother you anymore, @Smin1080p_WT. Will the development server reopen so we can see the changes in Abrams?
The dev server is currently not planned to reopen this weekend. Subject to change of course.
Are there any plans to Folder the SepV2 Trophy or at least put it in a different line?
no the grind cannot be easy you need to siphon every drop of free time into this game for months on end for 1 vehicle
It’s not always on the ground… use your brain.
This is what TheEuropeanCanadian said: he said that Gaijin took the easiest possible approach — they took the weight changes and equated them to armor. They did not take into account the increase in protection due to new technologies, meaning that the LFP of a 1980 tank and the LFP of a 2020 tank can have completely different levels of protection against kinetic rounds. But Gaijin simply found a 500 kg difference and now they are just going to turn it into a steel plate.
Would it make sense for the team to analyze the data regarding the fiber optic upgrade in SEPv3? Real engineering documents show that replacing copper wiring with fiber optics reduced internal weight by about 3 to 5 tons. If the tank lost that amount of weight in electronic components, but the total combat weight still increased to 73.4 tons, this physically proves that the factory added much more than just 5 tons of heavy composite armor to the hull and turret. If the game simulates weight, it also needs to simulate where that enormous density went. I’m excited about this possible change hahaha, sorry again. @Smin1080p_WT