The Churchill Mk VII’s K/D ratio is really bad, only 0.89. In comparison, the KV-1 ZiS-5 at the same BR even has 1.51. I really think the Churchill isn’t suitable for 4.7.
a BR of 4.0 or 4.3 would be more appropriate for it.
The Churchill Mk VII can’t even penetrate the front of the ISU-152, while the ISU-152 can destroy it like it’s nothing. Sometimes it faces 5.7 vehicles but poses no threat to them. It’s slow, and its armor isn’t great either Panthers can easily penetrate it, while the Churchill is nothing more than a big target.
It’s honestly fine at 4.7, it’s got too much armour for any lower.
I have used it, and you do have a point, it is worse pen than the 57mm on the crusader III which is almost 2 full br’s below it
In fact, even 4.0 Soviet vehicles can easily destroy the Churchill there’s no need for it to be at 4.7.
Eh, all it needs is the M61 with explosive filler. I have games where I don’t die, I can pen almost everything, but I never kill them because no spall :O
This is literally all it needs, and is historical too.
Yeah exactly, dropping it down wouldn’t be fair, so we needed an alternative
I agree with this
Its main issue is that it does no post pen damage
Is there any way of proving it carried it? I couldn’t find anything from a web search and ChatGPT was of no use;
“M61 shot was an American HEAT (High-explosive Anti-tank) shell used by both the Americans and the British. It is correct in saying the British took the explosive filler out of these shells”
Um what… if it was HEAT and the HE part came out, then it would just be a hollow casing with basically 0 momentum behind it :sob:
ALSO IT’S NOT HEAT
Even if it didn’t that doesn’t matter for gaijin (even though it did carry it).
The APHE M61 was in stock + it could be fired from the gun so it can be added to it in game
Well it’s British so you know Gaijin will like to bend the rules a wee bit
They already know it did. It’s been bug reported several times. Their excuse is “game balance”.
The Black Prince is a tad bit too high. APDS is unreliable, and it’s way too slow to be 6.0
thats absolutely ridiculous. Yk what? Fine. Make the KV-1E/B be forced to used just solid shot too
It is woefully overtiered because one hit in the tracks from the front and the whole crew is dead. Until Gaijin hotfixes this glaring defect in their code, the tank is useless.
But it’s true. The Jumbo went from 4.7 to 5.3.
And if the Churchill Mk VII gets APHE, it will 100% go to at least 5.0.
It’s slow but much better armored than even the T14 or KV-1 ZIS-5, while APHE gives it similar firepower.
So it will see IS-1s, Tigers and Panthers much more frequently. Not to mention a whole bunch of armored TDs.
It shouldn’t It’s incredibly weak at 4.7, give it APHE and it will be a balanced tank.
If it wasn’t balanced, it wouldn’t have been 4.7 for an eternity.
APHE is a huge multipler in killing power.
While the AP lacks damage due to low penetration, APHE always deals 100% damage.
At the moment it’s balanced by dealing low damage and having armor that a lot of vehicles can’t penetrate.
It deals no damage. I’ve rarely ever been able to kill tigers with it, not because of the pen, but because the Cupola weak spot doesn’t exist, hitting ammo rarely does anything because no spall, and it often takes 2 shots to kill a single crew member.
Well, you shouldn’t take it out to face off against Tigers.
It’s only really meant for 3.7-5.0 battles.
At higher BRs you take anything with the 17pdr or something with the 6pdr that can scout.
One time I ended up with, idk, 7 kills and top of the team, one shoting Panzer IV and Jagdpanzers 38(t)s left and right, with shots to the side.
The funny part was I didn’t even get shot once.
Just crawling forward through the map and then back when the enemy was pushing back my team on one flank.