The “problems” we have NOW are MANY magnitudes greater than the “problems” we had before. They took the core mechanic of the game, and they broke its back. They obliterated it. They turned it into something untested, unfinished, and largely unwanted.
I get it. You didn’t like not being able to shoot ships 10km away while both of you are moving full speed in opposite directions. The ship was way out of frame. I’d experienced that too. But it wasn’t worth making Arcade Naval the hot mess it is now. A mobile game version of skilless aimbotting.
We could have done maybe a Picture-in-Picture solution for that when zoomed in. [shrugs] We didn’t have to destroy Naval Arcade to “fix” that pretty niche issue.
And yet… here we are.
With a nice chunk of us beating drums, begging to be heard, creating forum posts and trying to refute the gaslighters.
One of your arguments, Kweedko, is that happy and content people aren’t here making noise.
A LOT of people, myself included, didn’t think we had to come here and make noise. We were content. We didn’t think we had to police the forums to protect our favorite game from being shoved into a running garbage disposal.
Now, you see people who have never posted (me) or haven’t in years, logging back on to be heard.
One of my concerns is that, those of us who can’t stomach the hot mess the game is right now not being able to be heard because you lose the ability to post after a week of inactivity. It’s a convenient way to make voices disappear.
And that means, a lot of these disgruntled voices are so passionate about the game, and seeing it fixed, they’re playing 3 matches a day just so they can be a part of the discussion.
That should say alot.