Reconsider Planes in GRB by AAA and CAP, and move CAS and Heli away accordingly

After WW2 BRs, the balance between CAP CAS and AAA has collapsed, though as a cap-main I’m feeling quite useless in these matches. CAP is right now too inefficient compared to AAA, yet they are almost the same vulnerable and expensive in sp.
I would suggest to
Match CAP and AAA efficiency (BR Difference to achieve same efficiency);
Assign BR for both from the most inefficient era;
Align CAS and Heli BR separately but accordingly,
to let them Be able to kill but not to slaughter

Willing to have benefits for CAP, and use CAP to solve CAS

CAP situations.

For 8.-ish BR,
Gepards are starting to shoot things out of the sky. CAP may shoot other planes either above the tank map, where they are the same as CAS planes for gepards, if not easier to shot down for chasing planes in the enemy’s half of map, or they shoot things before reaching tank map, which is not quite a problem at the stage due to the speed, though planes always appears on gepard radars but not always in CAP eyes.

Heli was having a nice balance here against gepards before the radar change, but gepard accuracy is reduced idk why

Then the 9.-ish,
where Stinger-cannons clear up everything except Heli… Yep 1 stinger is always pull-able, 2 also, 3 maybe, 4 can kill a mig23 fuselage going initially mach 1. Many planes at the BR lack the energy retention and/or the capability to attack during stinger suppression, while conventional a2a weapons are still aim9b and guns before compression. The intercept before reaching tank map is also quite covered within the 6km stinger range, and there’s the Heli spawn ignition… Ouch

Heli at the BR cannot be locked effectively by stingers for they all have msls ranged over 3.5km, but 3.75TOWs, Mi24 optics… There aren’t that many of them in spawns or in tech tree, won’t comment on them.

Then the joke comes, 10.x. ^^Laughing at old rolands and tunguskas^^
And Welcome our Strela and OSA
Why am I here being so vulnerable seeing flrs and multipath eating all CAP ordinance away before the guy dies to AAA?
And the intercept before reaching tank map got shorter due to speeds, narrower due to AAA range.
And of course GRB CAP Compression
And stinger is still a prob why Ive been playing 10.3sov planes lmao mig23 lmao su22 su25 a10al

Finally the top, everyone knows, amraam sp, CAP under pantsir, notch my amraam but not notching friendly pantsir, GunsOnly on Kamov, ^^Just stick to the deck^^ ^^Just Pull^^(Is expert considered in this statement?)…

btw Should we all agree that AAA is too strong if it can force kill a CAP ?
e.g. Old 9.x Strela on whoever without flr