Question? Who thinks missiles, air-to-ground or ground-to-air, can pass through trees on a mountain, and who thinks radar can distinguish a helicopter down below a ridgeline or a timberline without getting multiple returns from the trees
i mean its actually easier to do irl than in warthunder, gaijin doesnt model radar return from the rotor
Then how do I always get shot down when I’m hovering behind a Ridge and a tree line with tall trees, and missiles come through the timber, and they don’t blow up? Explain that I know how radar works, and I know missiles can’t fly through timber, nor do they tend to blow up when they hit a tree limb
i believe the only part of the tree that is solid is the trunk, so radar is only really obscured by trunks and missiles cannot hit any other part of the tree
There is also a large number of trees that are purely cosmetic, they do not actually exist as an object. you can fly straight through them.
Don’t you think they should fix this so it doesn’t happen in the game? It can’t happen in realistic battle events. Why does it have to occur in realistic gameplay? You know they did advertise this game as the most realistic simulator armor game, and it should be; it’s just the point I’m trying to make, you know it’s just like the trees are getting knocked down or shot down or whatever disappear into the ground when they should just lay on the ground as they do in a game that I can’t mention if I do this post will be froze