That’s a meaningless stat card number with no impact on missile performance.
Has that actually been proven?
You will rarely if ever achive that speed with them in game. Infact pretty much every missile in game will very rarely reach its max listed speed.
The only time you can ever get them to go close to that fast is if your launching at 8-10km in altitude while going fast. Which given the average map size and general gameplay of WT top tier air that scenario rarely happens…
Oh right because of lofting.
Does anyone know the conditions required for an AMRAAM to loft? It feels rare to get them to do so even at extreme ranges.
Great, now you get the point of the thread. That’s what he’s saying.
Ok. The ER would still be better than the sparrow anyways and at top tier everybody will ise the R-77 so it won’t be a big impact on the game
It climbs at a 22.5° angle and dives when the angle with the target is 3.5°.
It starts at pretty much all ranges, except very close range.
Insane that even when ARH drops and nato gets arguably the best one there’s still a SARH that scares people to death.
Seriously though, 120s can guarantee multiple kills while the 27 can only go for one at a time. My advice is to abuse that fact
People see statcard and assume it will be that like always (while statcard tells perfect case scenario) and it quite literally saying maximum speed, not sustained speed or anything else.
yeah ive seen people try to make it hit that speed and fail when shooting downwards lmao
and this guy comes in here spitting as if what he says is fact.
“unrealistic”
basically what he meant was “I cant believe Russians are capable of making competitive warfare technology”
i have had less issues dealing with amraams than r27ers still up to this day. The reason? AIM120 is chaff hungry, the r27er is not.
by those means the phoenix A is the best missile in the game for you for the sole fact it has an internal radar at the lowest br, even if it is missing 90 percent of it’s acceleration and pulls like a red top.
R-27R(ER) has lower notch speed, than AIM-120
More accurately, the radars on the Aim-120 (and other ARH) are modeled to be pretty weak and unlike IRL, stop recieving DL information from the launch aircraft upon reaching their active range. These radars are just as easy to defeat as any early radar.
Defeating R-27ER or other SARH missiles invovles defeating the aircraft radar and at higher BRs, they can be incredible hard to defeat and will quite happily ignore chaff altogether
If anything, played right the R-27ER vs the AMRAAM A can result in a mutual kill but very rarely should the R-27ER outdo the AMRAAM except for in that sweet spot where the R-27ER’s stupid good accel can propel it forward to kill the target before the AMRAAM can go independent. But even then the risk is high for a mutual kill
The R-27ER also outranges the AMRAAM so if you play right you can kill before an AMRAAM gets to you.
That’s like his thing.
just realized gaijin copy pastes?
I stopped playing this game due to russian bias, and poor implementation or lack of entire US system features. Came back for a couple rounds to see if they pulled their head out. They did not. War Thunder isn’t life for me, and the game currently isn’t in a state worth my money or time. So yes, I drop out of this game and return from time to time only to find the incompetence is still strong in development.
Phoenix (all generations) = still not working properly.
Aim-120s = still not working properly.
Abrams = still busted.
Russian vehicles = still getting miracle performance features, and even ammunition they never carried or got working.
So yes, I dip out because honestly my time is more valuable to me, and my money best spent on devs that aren’t pushing a fantasy agenda for russian bias on how they dream their vehicles perform instead of building vehicles that actually perform properly. We have enough data from the Ukraine war to stop playing pretend with this nonsense.