R-77s are horrid and the R-77-1 is needed

yep

Screenshot_20240729_013419_PocketBook
No Launch permit util IR-seeker locked on target.

highly chaffable? It along the mica and r darters are the ones that are harder to notch or chaff. You can chaff and go cold to deter an AMRAAM, not an r77.

People complaining about r77 having no range despite it was specifically made to be a short rande fox3… it’s like eating hot peppers at will and crying over these burning your mouth. Use the r27er then, it’s still the best missile in the game

The seekers for all fox 3s are the same in the files, so no part of this statement is true.

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It’s just the usual american main who struggles to accept the fact that they are not suffering by any metric. In fact they’re being handheld on gaming journalist mode.

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wouldnt say we need the 77-1 right now myself. id rather just have them actually bother to fix things like the flight models and the base R-77. as far as i can tell neither of these are even remotely close to their real life versions

Yeah, if the SU27SM and J11A are to be considered 13.7 along with the likes of F16C and F15C, I’d say we need something.

Either finally fix the repeating radar scans which is massively crippling the already crippled flanker radar, or fix the flight model, or model drag in a more accurate way for the R77 where it isn’t an airbrake at very high speeds, or make the R73 not completely spin out when you’re slow, or make it’s IRCCM actually somewhat reliable at close ranges.

It’s all about perspective, if the 29SMT is to be considered 13.3 as it is right now, I think it makes sense that the 27SM would be 13.7, but that doesn’t mean I think it’s worthy of being same BR as F16C/F15C. If anything those should be 14.0, in Air Sim at least.

Of course 2 extra R77’s is nice and does objectively help but it kind of misses the point of why the flanker struggles in the first place

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the 27sm has a lot of potential if they actually bothered with it. but alas at this point i feel like theyre just doing this purely for the money since to me at least it seems nato players are more likely to spend money, and theyre also the part of the playerbase that complains the most so they just end up pleasing them.

who knows, its just a theory, a snail theory

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if you think thats a bug - you can report it. theres no sense to mention it 100500 times, but cant make a bugreport on that.

its already, FOV works better in close ranges.
btw, a lot of missiles underperforming in case of flare resistance. there was documented reports on that 9L must ignore all flares when AB is on. might be kinda same for R-73

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and it’s harder to evaid with flares that going down(like on F-16C, F-15C, etc)

Only flankers can now play as missile-buses and thats kinda fine, while it inferior in case of STR
also it can play as field camper way better, than any other plane on Toptier, due of IRST and 27ET

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I don’t think they are trying to be biased or screw over certain nations, It’s hard enough to balance 10 nations against each-other whilst trying to keep it somewhat historically accurate and push out a patch every 3 months. I just think it just boils down to them being out of touch with the game in certain aspects. I believe most of them play arcade/ground where these issues aren’t even nearly as pronounced. Nothing wrong with that, some reputable RB players I know think the flanker is fantastic, and I can see it being true in a large fur-ball RB/Arcade environment with markers and mouse-aim. However that’s not even close to being true in something like air SB where you actually completely rely on your avionics for situational awareness, get into far more 1 on 1 engagements (not having a wide selection of marked spotted targets to go after at the start of every game), and are forced to use full-real-controls.

I just wish they’d listen a bit more to these issues. On certain issues the devs are fantastic, I think they did a great job with the lower multipath implementation, listening to all the feedback and taking multiple measures like lowering tree-heights, fixing the stock grind, decompressing the fox 3 carriers, and now giving everyone radar altimeters. But with issues affecting air SB to a larger extent it usually falls on deaf ears.

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Kitsune respectfully, based on previous comments I’ve seen from you I’m not interested in engaging in a discussion with you. You’re completely out of touch with red team jets, understandably so as you’ve never even touched anything outside of USA top tier. I hope for your sake you’re just baiting/trolling most of the time. Also there is a report on the repeat-scan issue already since over 3 months back and it’s been mentioned several times in different threads

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same as you not touched F-15C
fighting against smth mostly gets a bit of information

snail broke smth again, bruh. is it reported again?

Btw, theres also few parts where blue side planes underperform - for example F-15C engines(which also causes STR be worser than charts(Community Bug Reporting System)) and radar(lacks of TWS HPFR)
issues on engines was “crushed” into smth like “thrust envelope isnt important for WT fm”
which also can be an “act of balance”
trouble is that sometimes gaijin balancing by historcial values, not BR’s/etc

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No matter how you tell the people they always say they need R-77-1
but when other ask for C-7
The same people will say west only need 120A to fight their 77-1
Sometimes i really feel disgust by their double standard logic

Even a C-5

I need support to improve Mig 29 please

https://community.gaijin.net/issues/p/warthunder/i/NZ1Lg23Tkl96

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Usa is not responding to the pl 15 with the aim 260. the aim 260 has been in the works for a long time now. its likely already being extensively tested and close to adoption.

it can be already here
hornet with SM-6 was spotted earlier(but with just a inert/smth), than it was fully public.

It IS reliable. Personally I like the R-73s more than the 9M but this is just down to preference as it can also end a dogfight in 1-2 turns.

sm-6 being airlaunched is very official by now. its the aim174b, but as good as the missiles is its has a core issue that is unsolvable for the moment and simply doesnt allow it to be use at scale. and that is sm6 stockpile and production. one is relatively dry and the other is slow. there is simply too much necessity for it

was mounted 3+ years ago actually

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