But the matchmaker doesn’t care about proper. This is reality not conjecture. 13.7-14.7 is top tier. You’re excluding half the BR range for convenience.
Hmm… MP is definetly a low skill tactic and notching is higher skill…
MCM… I think its both. If you just spam missiles out, then its pretty low skill, but done selectively and carefully, then I think it could be more high skilled
still not much skill in shooting down another person’s missile when you’re very much supposed to be dead
"a player countered my launch. This is a war crime*
Considering the difficulty to retaliate while in a notch, you might be surprised that you don’t actually need to waste that many missiles to MCM and to launch against the defender to force him into a notch if he intends to only notch, while rapidly closing in on him, making notching increasingly difficult.
a player who put themselves in a horrible situation due to their dogshit game sense and lack of higher brain functionality has survived an encounter with me that should’ve turned their entire airframe into large caliber chaff
I agree with the fact that MCM is a crutch. I don’t agree that this is out of the attacker’s control.
Hmm… I dont know if I entirely agree with that. Like I said above, i’ve shot down an incoming missile before, specifically because I could then press my advantage, they went into the notch and I was able to avoid doing the same and instead, close the gap and follow up my first missile with another a lot closer and a lot more dangerous missile, as it had way more energy, it also meant I didnt bleed any speed going into said notch.
So the act of shooting down an incoming missile I dont think is the issue. The issue is relying solely on MCM for the majority of your defence, that is a skill issue
i guess i agree, i’m just inherently biased against the concept because it royally pisses me the fuck off that i work hard to position myself and get good launches that would with 100% certainty kill my target just for them to lob an R-77 at my AIM-120 and then crash themselves into the ground trying to multipath a vertical missile coming from my teammate.
MCM is skilles behaviour
and becasue i have a higher sim rating than you means that iam right

@MiGoon_Fox-3 i think i settled it
this is a rock-solid argument man, i think i’m forced to agree here
Your teammate doing the vertical launch negates multipath, MCM, and in a lot of cases an RWR missile warning. That is the right play. Do that play.
I never said it wasn’t skill-less. I said that it can be defeated by being the better pilot. You’re welcome.
yeah there truly isnt any better argument
i said that it is skilless
and iam right becasue my rating is higher
i did that exact play. it was shot down. the following AAM-4 he wasn’t able to shoot down because the guy’s nose was pointed at the ground, and surprise surprise, a Su-30 doesn’t have VLS tubes pointing directly upward out of the plane
Okie dokie
So did he cobra to lock then fire on your Fox 3? If it was a vertical launch that is the only answer.
That I do agree with, and I think the only meaningful solution would be better RCS implementation.
Though MCM is a legit IRL tactic for some weapons, like IRIS-T for example can be cued to an RWR contact and fired to intercept a missile.
So… I also dont have that much of a major issue from an IRL stand point either.
and if they made notching/chaffing harder, then it would also only increase the necessity for MCM for a lot of aircraft.
So, there isnt really a good solution
ECM changing this meta is promised to us