Pzh 2000 at 7.7?!?

This statement sounds stupid. You need to specify which average (I assume you refer to median). Otherwise, the inference from the word “average” is usually mean. Which would not make sense at all.

As I said I took that information from April 2025; A increase of 0.09 is far from enough to a battle rating change if I’m not wrong, though it may be. It’s stupidity of my part but, if the PzH 2000 HU gets its battle rating increased and the PzH 2000 stays at battle rating 7.7, we clearly don’t have a fair treatment here.

I’m not defending the PzH 2000 at battle rating 7.7, actually I don’t care, as I said, players don’t perform very well on it and which is a advantage for me personally: players not performing in a vehicle that is all over the place means a benefit for me. Regarding the VIdAr, surely is a vehicle that needs to be addressed but I’m afraid that its time has passed, it performed incredibly well which resulted in its battle rating being increased to battle rating 8.0,

For comparison the VIdAr truly makes its own name: is more versatile than the PzH 2000: It’s faster, has better tools to be used and initially players outperformed everything when it was released on sale at battle rating 7.7. Just because the VIdAr is at battle rating 8.0 doesn’t means other similars should recieve same treatment on the first encounter, VIdAr shouldn’t be used as example. If we use your logic just to move those vehicles to battle rating 9.0, what about the PLZ-05? Do you think it should be at battle rating 7.7.

The issue is squarely the LRF.

It turns a class of vehicle build around good aim and player skill into a two click wunderwaffen requiring 0 player skill to kill while facing almost exclusively vehicles that have slower TtR when aiming.

Remove the LRF and it will be fine, maybe even a bit too weak for 7.7.

The simple notion that a vehicle that can oneshot kill anything it faces at any range without any player skill being required for it is allowed to face exclusively targets that do not have that benefit is laughable.

It is also not helped by the fact that all the new SPGs are laughably badly modeled and therefore near impossible to one shot kill frontally because anything that does not overpressure them geats eaten by the pleathera of pointless new modules in them.

Lets take the Conq a 7.7 HT which is worse in every regard but its stab when compared to the 6.7 Tiger II H. It can not oneshot kill a Pzh 2000 frontally without having a lucky RNG roll because its shell can not physically reach the ammo in the back of the Pzh 2000 so only shrapnel will hit.
Meanwhile the Pzh 2000 needs to hit anything but the ufp of the Conq to kill it at any range.

This story can be repeated for almost any other 7.7 tank. Unless they can Overpressure they are all oneshot kills facing an enemy they can not one shot without pure luck, or at all. All while they have to actually know how to aim, deal with 10+s reload rates and more.

The moment I unlocked the LRF on my Pzh 2000 my K/D went sky high. I had around 0.3-0.4 at around 15 games before unlocking the module and now I sit at 3.11after 22 games. It went from a vehicle I loathed(as I hate most SPGs) to one where I feel like I can get a nuke nearly every match if I just try for it.

And its not like its unknown that LRF is a hughe deal for some vehicles (especially those which need to aim for specific spots or have hard to aim shells). The IKV 90 is nearly useless without it and then jumps to being one of the better vehicles at its BR once it gets the LRF.

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Cause it’s reliant on HE rounds that require hitting very specific weakspots on vehicles that aren’t light tanks.

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That’s stupid. Kind of like you. When facing heavy tanks, you can’t just aim anywhere, you’ll do no damage. You mast aim for hatches and the like. You never played it, and it shows.

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1 calm down 2 when you have lrf and a 5 sec reload you can lay down about 2-3 shots before most heavy tanks can react if you cant find the spot in that amout of shots its a skill issue

MASSIVE SKILL ISSUE. with lazer range finder, it’s not hard to overpressure a T10M in the cupola or Somua SM in low frontal turret

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Ah yes mate I never played it hence why my K/D in it is 3.11

And except for some soviet heavy tanks you can frontally kill every HT you meet by shoting the gun mantled below the gun, sometimes even just the gun mantled.

So your statement is just like you :)

PS:
Technically speaking my K/D with the LRF is at around 11.0 as prior to getting it it was around 0.3 as I suck with SPGs

2.6*

image

This thing really should be around 8.3-8.7BR - That won’t take it completely away from LRF-lacking tanks but I think it’s a good test area for it to see how it does BR-wise. Compared to the VIDAR this thing has more survivability and still has less survivability compared to the IRL version.

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Better @10,7. Cause its a modern tank. To play together with mouses and tiger 2 su…s

At 10.7 it won’t get any kills unless it’s on SPAA that are helpless or the occasional inattentive heli.

Why? Because even with LRF it’s as big as a house with slower reaction time than almost everything else on the board with a gun from 9.7BR up.

Need I remind the class that Gaijin doesn’t do BR placement based on vehicle age but capabilities? And yes there are plenty of times where they get it wrong, but let’s not exacerbate the issue with such ludicrous BR raise requests. Let’s ask them to start with 8.3-8.7BR and see how it goes.

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Why you are playing Wt on PC with a controller? HolY…

if you all want the PzH 2000/HU to be higher in br than instead of whining, ask Gaijin for the missing spall liner and a tier 4 shell that doesn’t get outperformed by the tier 1 HE shell.

What? No, I play on Xbox primarily. I can also play this account on PC if I want but generally I run it on console out of preference.

3.11 when I was writing and Sorry but statshark apparently does not consider air kills as kills. I do

The current tier 4 shell is tier 4 because the tier 1 had the wrong stats for well over 2 years and was fixed down the line. If it had been fixed at the time of implementation the two shells would have switched places.
SO be happy you get the best shell this thing has (in this game) for free unlick most other tanks.

I bought the Italian one in the sale - it is glorious. A good time to be had. It isn’t OP by any means, though, and those saying it is probably haven’t used it. Its size and lack of gun depression, alone, can account for this. It’s a quality situational vehicle that can really shine on maps where it can make use of the LRF.

Literally everyone saying its broken in this threat have played it XD

Get out of your bubble mate

It works on every map from QCQ to long range. If you want a highly situational vehicle just look at the Conq

You seem to be incapable of properly using it, at least from what you are saying and i have to strongly disagree with everything you said regarding the “power” and “limitations” of the vehicle

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