Beeschurger is right by the way just so you know analyzed the shit out of this
the sidelobe doesn’t have to occur within the gimbal limit, that’s literally what sidelobes are.
your main lobe, which is shown with the green cone in sensor view, is what the radar sees and wants to track.
the sidelobe, not shown in sensor view, is still illuminating the target whether it is within gimbal limit or not.
this is basic physics, sidelobes don’t magically disappear because the radar is at its gimbal limit.

sidelobes exist no matter where your radar is pointing
this shot is theoretically also possible with a radar that doesn’t have track memory and has no PD, but in practice your target would have to be outside your radar gimbal limit and the radar would need to be locked onto chaff that is within the limit.
but they too have their limit given by the radar coverage. Ad absurdum you for example cannot say that if my radar is pointing directly in front of the plane the sidelobe reaches out to beyond 90° of my left and right.
Hornet simply doesnt have enough wide radar coverage for the shot in the video to be sidelobe guided.
basically Air RB nuts, like to play Air Realistic Battle. which i don’t, i only play ARB to grind the jets and then back to Grund RB.
ARH/ARM

warthunder isn’t known for being realistic, and sidelobes are extremely exagerated in some cases.
i have nailed people with AIM-7Fs in the F-4J with a chaffed radar where i was left dumbfounded by the fact the target was even being illuminated at all, where realistically the sparrow would’ve been blind long ago.
im awfully mid when it comes to ARB. Im mostly ground main.
We can tell
at least you know what to do, everything i did fells like banging my head against my desk. all feels wrong
in any case, all of your points about track memory are actually just sidelobing.
as dumbed down as i can make it:
track memory knows the target was heading more or less that way, so it wants to point the radar there.
problem is, target is outside of gimbal limit, so just point the radar as far as it’ll go.
now, “as far as it’ll go” is more than good enough to illuminate the target with sidelobes, so your missile still has guidance. target dies if target doesn’t notch the missile’s seeker.

The sidelobe would have to be extreme for it to be guiding my sparrow at 2km.
So sorry, unless you present me with some evidence, im gonna stick with this shot being TRK MEM.
track memory isn’t a magic device that provides magical nonsense guidance to your missile, you are talking out your ass.
The sidelobe would have to be extreme
sidelobes in warthunder are extreme. they are significantly exaggerated compared to what you’d expect irl.
By your very own point Im more inclined to explanation being game engine being goofy providing few extra fake degrees of radar guidance than sidelobes being modeled at all, let alone in fuctional sense.
True
You can get launch warnings from F-14s while being above and behind them for example
we also can’t see your radar UI elements here so we can’t even know where your radar thinks the enemy plane is.
oh thank you SO MUCH for reminding me of this.
i was playing ASB once with a friend, he was like 6km infront of me with a tomcat while i was direct behind and i got a launch warning (40% RWR sensitivity, friendly RWR contacts on) when he fired an R-27
outside of gimball limit, radar was on TRK MEM.
I know this since I was specifically trying for this shot to happen, but I wasnt recording at the time.