i mean, they are much better than just spamming 30mm 1 km away, specially with the dispersion of the 30mm, while unreliable they are pretty good at killing helis and light tanks
Exactly while they suck at killing tanks agaisnt IFVs and Helicopters they are decent. 30mm and 25mm autocannons are in a really bad spot when it comes to killing tanks.
the br of 2s38 should not be the same as PUMA cuz as I know the “superior protection” of PUMA you mentioned would not stop an APFSDS and only effective for chemical rounds. If this two IFV had an encounter, the 2s38 would 100% win the first engagement. Thanks too for the nerfed spalling of PUMA 30mm autocannon, 2s38 would be harder to kill unless you remember where to shoot the exact location for the gunner and commander with time span of 0.1 second reaction time which I deemed inhumane
should still go up to 10.7 minimum
its firepower is still way stronger overall same with the anti air capability
and lo and behold the one that gets up in br is hstv-l
I hope Gaijin adds Wiesel MELLS at some point, I barely know this system but I guess would be something better than a TOW.
Yes they not should be the same BR because both have to be operated in different ways in most or all environments.
With the protection, PUMA still have better overall, and obviously it will not stop a high caliber cannons for obvious reasons, with 2S38 even less because it doesn’t have any Chemical protection.
Stop basing every IFV BR on that broken premium vehicle. We know it’s nonsense as was the BMP-2M
gaijin could already add MELLS missile system ingame actually as the mechanics is the same from the missile from Warfare 2077 event which has LOAL (lock-on-after-launch) capabilities
while i do think that the 2s38 should go up in br, youre overeacting, in an ifv encounter the that shoots first will most likely win, it isnt like the 2s38 have any protection to begin with, unless it has the hull down,
actualy would be worse sadly enough,
cause the spike is so random they actualy would perform worse overall and arent consistent
guess the winrate for premmys is different from tt vehicle :p
the man in the loop mechanic is ridicolously broken, and game breaking, spike and similar only really need to be more consistent and a better loft.
the damage is so bad like the warhead is swapped with British solid shot and the fragmentation post damage is nonexistent
yeah but still 2s38 still needs to be upped in br (11.0 minimum)
they damage isnt really worse than most atgm, they just dont overpressure as often.
yeah it’s worse. Most atgm atleast could be manually guided to vehicle weakspot to disable its weaponry meanwhile SPIKE hits to most random place imaginable. The warhead should have similar capabilities as the agm-65g and overpressure the whole crew
the crew won’t survive that
you also dont need to stick around to hit the enemy, you can just go into cover, not to mention that missiles arent nearly as precise as they used to.
again youre over exaggerating, an spike shouldnt do anywhere close to the same damage as an agm 65, not even the same as a kornet or a tow, these are simply much bigger weapons with much larger payloads.
Personally, I rather have laser guided SPIKE that I can aim at enemy weakspots rather than fire and forget SPIKE that dont even know where to aim. It’s useless if it can’t even deal any real damage and back to the post topic, the br should be reduced the same as SPIKEless PUMA until SPIKE is fixed and be reliable again