I have made a bug report about the fire rate of the Puma and the KF41 on how their main gun the MK 30-2/ABM. Currently in-game, both IFVs have their rate of fire at 200 rpm. However, I found multiple sources stating that the MK 30-2/ABM has another rate of fire at ~700 rpm, yet when providing numerous sources to prove my point, I get a short and disappointing response to which I was/am unable to respond to in order to help my case.
Why do we as a community have to provide multiple sources to have the bug report accepted and potentially reviewed, while they get to say “yeah I emailed the head of the German Army and you’re wrong”
Little info! The 200 shots per minute are implemented incorrectly in the game… You can simply test it and count how many shots come out per second. I already made a mistake report but once again we ignore it…
Reinmetall themself list the Puma Infantry Fighting Vehicle as an example when they show the gun statistics. They list the 600rpm as optional on request. Its possible to configure the gun this way. Its probably just not used on any of the tanks the germans have ordered due to not meeting the requirements on accuracy. I would be happy to have this as an “experimental module” on the tank that ruins accuracy on long range
page 3:
accuracy requirement not fullfilt (secondary source):
The MK30-2/ABM has a fire rate of 700 rounds per minute but had to be limited to 200 rounds per minute to meet the required accuracy. It can further depress to -10° and elevate to +45°. The turret itself has a magazine for 200 rounds.
the issue is that its physically limited by the countries who asked for the cannon aka germany and hungary have it limited to 200 RPM on purpose and cant be changed by the gunner