Proposal for Bluewater Naval Changes

As the title suggests, here’s a thread for various ideas. This post will be updated as patches go on and the game evolves. Also would like to hear your opinions and proposals for changes.

BR change and/or nerf ideas
HMS Prince of Wales: 8.0 → 7.3
Reasoning: 35.6cm shells so bad that spitting on the deck of an enemy ship would deal more damage. The secondaries are also worthless since they’re not zeroed in properly. 7.3 bracket allows PoW to be a competitor to Scharnhorst.

SMS Westfalen and SMS Nassau: 6.0 → 6.3
Reasoning: the rapid fire main guns on these ships allow them to outmuscle practically everything at 5.0 to 6.0 while also being able to deal with most 7.0 ships. This bump will be a hard nerf as it’s not a complete slaughter in a down tier. Even though they’ll still see destroyers.

Sovetsky Soyuz:
Overall armor plate thickness reduced by upwards of 15 to 25%. APCBC Explosive filler reduced from 25.7kg to 19kg, SAP explosive filler reduced from 88kg to 45kg.
Reasoning: More or less the single best ship in the game. Good speed, maneuverability, ridiculously good guns and is practically immortal when played by a competent player.

This armor nerf will allow plenty of ships to actually start cracking it while also requiring the user to think more tactically. Explosive filler nerf is obvious.

Richelieu and Clemenceau: 8.3 > 8.0
Reasoning: overtiered, underarmored and just sounds like the right spot.

Italia and Roma: reload time changed from 45 seconds ace crew down to 31
Reasoning: Partly historical, partly balancing. 45 seconds is not okay in a tier where 22 to 28 seconds is the norm.

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