Proof of LDIRCCM capability in IIR against Laser DIRCM

Basically for now reason.

I think we’ve pretty much proven that at least for the CIRCM and Vibetsk-5, their specific LDIRCM is incapable of decoying IIR missiles.

Watch out, the trolls are going to come here and cry about how IRIS-T is going to erase the existence of helicopters in the game 😺

In all fairness, I feel like Gaijin should allow the decoying of IIR missiles, but they should also implement jamming limits, so that helicopters can only jam as many missiles as they physically can, which so far, is only 2 on the Apache and Z-10E and 1 on the Mi-28.

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Its funny because before LDIRCM they never complained about stuff like tansam being a heli killer or stingers being unflareable.
Granted stingers had lock range limits but theyre just coping so hard rn.
They need to make smarter positioning choices and part of that blame goes to gaijin that has made the map in such a way that the helipad is scannable by ground SAM radars from their own spawn.

I really wish it could be implemented properly, but this is a video game at the end of the day, and we are all trying to have fun, but counterplay needs to exist for both ground and air players, right now it is lopsided in favor of helicopters which obviously is not how it should be.

And ofc, horrible map design on Gaijin’s behalf is also to blame. Radars have clear LOS to helipads or have no cover whatsoever, but yeah, after DLIRCM is eventually nerfed, better tactics and smarter gameplay will be the next step for helicopter gameplay.

Nerfing DLIRCM to much fairer and realistic levels will not be the end of helicopters.

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and the mods were borderline trolling at the end.

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i cant fathom how everytime i see you in a thread you constantly hold the most annoying opinion in said thread.

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Stingers can barely touch basic ATGM helicopters, let alone ones found a bit higher in BR that have ATGMs with extended range. You not being able to flare them matters little if they can’t lock you in the first place.

Type 81 is fine but it has it’s own woes like lack of radar and the fact it’s IR missiles don’t loft, so hiding from those is much easier.

Good riddance.
People were starting to mald extremely hard due to no response and it was already turning into a really toxic cesspool not worth keeping.

Not my problem your brain can’t accept the truth and is rather constantly fed with some military grade cope.

It was a free kill, not a heli killer. Small lock range and no radar.

SLM lofts like… 50m on a good day lol.

no one can logically insist that terrain masking cannot be used against SLM, especially since heli MAWS usually alerts you a lot sooner than RWR or other senses

also the Tansam Kai exists which is immune to LDIRCM if using the IR missiles

so why SLM must remain nerfed

Only the BUK has a somewhat correct loft profile.
That’s kinda interesting, since the LMUR is also the only top attack missile that does a correct top attack trajectory as well…

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Russ— [REDACTED]

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If SLM has such a shitty lofting that helicopters can just duck down behind cover when MAWs tell them to, then you basically changed nothing and helicopters will still dominate. More so if the first couple of missiles get DIRCM’d.

Still, no lofting whatsoever meaning it should be easy to hide from.

if helis will still have a fighitng chance then why do i see so much opposition to a realistic feature of the missile being implemented?

any missile can be hidden from if you set yourself up right and dont do what we see randos with LDIRCM doing (spawn, rise upto 900m, hover and keep firing their IR AGMs)

You just discovered what good helicopters players do, good thing that’s like only 1% of players lol. At least nerfing DLIRCM to realistic levels gives players a fighting chance, as opposed to having absolutely no counter play from ground. Also SLM doesn’t “loft” above targets, it only lofts as high as it needs to in order to hit the target head-on, as seen in the video I posted below. So using terrain and slam-dunking the missile into the ground is just as trivial as dodging or multipathing a ARH missile.

Kinda like this? Lmao, peak Mi-28, climb, hover, win, AWESOME!

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They already stated that this is a plan.

Did they? Would love to see where or when they said this. It would be a nice stop-gap solution until the physical laser beam is modelled.

reminds me of that epic win gif lol

Spoiler

epic-win

Higher loft decreases the possibility of just ducking down from the missile.
The thing you propose wouldn’t really stop helicopters from being dominant, as it would only really affect godawful players you described here.