This its the second time I shoot a tank throught the side, the round pens but the spall does 0 damage.
In this case being more obvius cause a 125mm HEAT shell not doing anything against the side armor of a light tank?? really?? no volumetric involved, it was a clean shot.
I’ve been told heat is bugged right now, I’ve had some issues with heat as well earlier at 6.3, 2 square shots UFP on a pather with my STA2 japanese tank with 90mm heat, produced spall but did 0 damage. literally zero.
on my side it said Non-pen
However looking at the shot replay it shows full penetration, and shrapnel hitting all the crew but zero damage.
BMPT has as well something I don’t see many ppl talking about, the high hardness side skirts and also has it layers elsewhere.
Many vehicles don’t have this. Only some top tier russian ones and a little bit on the Late Leopard 2A’s (some Russian ones have both High hardness + Decent ERA combined)
With the high hardness armor it makes the APFSDS start to disintigrate and go askew. Combined with Spall liners and side armor and just lack of exploding ammo rack, is why side shots or corner shots into BMPT is so terrible.
The fragments from a post pen APDSFS that has hit high hardness armor and travelled aways is much much lower.
For instance can look at T80U’s which have same style that the BMPT has, high hardness + decent ERA. In situation where your hit in what normally is a weak spot, like hit 20-30 degrees in side, the APFSDS is almost defeated before it penetrates and does very little damage post pen.
I found that it’s best to shoot it in the drivers optics, which one tap it even with heatfs. Shooting the engine block from behind also works as the round goes straight through. When it is angled, shooting the track is good as it will go into the tank as there is almost no armour. Heatfs is also ok for shooting the barrels as it will sometimes get both of them
Its clearly some kind of bug, happens mostly with HEAT rounds and missiles but i have seen APDSFS rounds doing zero damage too. It seems like spalling/jet stream refuses to damage crew members and internal modules for no reason at all, and i think is due to some sync error in the server’s side (it thinks you were not supposed to pen or did not calculate the trajectory of the fragments that did the damage, maybe?) so you see one thing but the game reacts in another. Happened to me against multiple different tanks, not just russian ones.