possible ideas for ground RB endurance mode for players who want longer more rewarding and longer lasting battles in ground RB mode
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was thinking on brainstorming ideas for some ground changes or a possible new RB mode, like a large endurance match, having it in the sim area so it’s an optional mode.
- have spawn points for tanks cheaper, and more spawn points allocated, this would allow more tank spawns in ground battles, allowing people to use more tanks and vehicles in the lineups
- make ground sim maps put into this mode so tanks don’t start fighting each other 30-1 minute after spawning, and having spawn camping within the first 5 minutes of the match, and because most people in ground rb toptier want much larger maps instead of the small maps we constantly get
- moving objectives, instead of fighting over stationary caps, that promote cap camping, have moving objectives, so every 5-7 minutes the capture point changes and moves throughout the map, so both teams stay active trying to cap a moving objective
- instead of 2 spawn points, have teams spawn across an area on their respective sides of the map, so they are more spread out, like air spawns in TopTier air realistic matches
- make match duration for the possible endurance mode to 1 hour to allow maximum playtime and possible play outcomes, instead of the current 25-minute timer in regular ground RB(edited)
- more tickets, having more tickets on both teams Aswell to help prevent premature ticket loss games where one team loses all their tickets within 10 minutes
- from 2 helicopter spawns to just 1 helicopter spawn, set 12 kms away, so we don’t have helicopters yeeting atgms right after they spawn, and they actually have to fly for abit towards the battlefield to use their weaponry (and to screw over rocket rushers)
- no more air spawn, spawning in a plane with a cas loadout and being able to drop bombs 30 seconds after spawning on some unsuspecting tank isn’t really fun, instead have planes have to take off from their respective airfields like in simulator mode.
- make airfields located 50kms away from the battlefield instead of the average 12-15kms to make travel distances longer, and to help prevent airfield camping from enemy teams
- extend air borders in the ground endurance match so planes aren’t confines to a 30km Square border within ground matches, and can move about more freely, coinciding with larger maps and airfields being further away
. (this is just a fun brainstorming thing for possible modes for players who want more endurance in ground matches at TopTier instead of 5-minute spawncamping fests) if you got any other ideas or brainstorming feel free to add to this >:)