I’m experiencing an issue, but before reporting it as a bug, I wanted to check if others are seeing the same thing.
Here’s the problem: I’m flying the F-15E and using a loadout with basic 500lb MK.82s for ground targets, 2x AIM-120C-5, 2x AIM-9M, and 6x AGM-65D.
When switching weapons using the selector and choosing the AIM-120C-5, sometimes even though I get a lock and press to fire, the missile doesn’t actually launch. However, the countdown to target starts, the missile count decreases by one, but no missile is physically launched — nothing goes toward the target.
Additionally, my external fuel tank shows 0:00 even when it’s full, and even after jettisoning it, the 0:00 indicator stays on the display.
UPDATE: The fuel canister issue only occurs during actual matches. As soon as I enter the game, I briefly see the extended fuel time from the additional tanks, but a moment later it drops to 0:00, and the aircraft starts consuming fuel from the main tanks. This problem only happens in matches — if I do a test flight, everything works as expected.
Sometimes, even though I select a loadout, the aircraft spawns without any weapons