Possible bug?

I’m experiencing an issue, but before reporting it as a bug, I wanted to check if others are seeing the same thing.

Here’s the problem: I’m flying the F-15E and using a loadout with basic 500lb MK.82s for ground targets, 2x AIM-120C-5, 2x AIM-9M, and 6x AGM-65D.

When switching weapons using the selector and choosing the AIM-120C-5, sometimes even though I get a lock and press to fire, the missile doesn’t actually launch. However, the countdown to target starts, the missile count decreases by one, but no missile is physically launched — nothing goes toward the target.

Additionally, my external fuel tank shows 0:00 even when it’s full, and even after jettisoning it, the 0:00 indicator stays on the display.

UPDATE: The fuel canister issue only occurs during actual matches. As soon as I enter the game, I briefly see the extended fuel time from the additional tanks, but a moment later it drops to 0:00, and the aircraft starts consuming fuel from the main tanks. This problem only happens in matches — if I do a test flight, everything works as expected.
Sometimes, even though I select a loadout, the aircraft spawns without any weapons

Hi,

You can search if the bug is reported or not here; Community Bug Reporting System

You can then search by client version to see if it’s been reported or not.

As this is not the place to report or discuss bugs that site is your best option of finding people with the same issue and to get an answer from the bug reporting team.

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