Please buff the jet aircraft brakes

I want to stop belly landing because its not realistic at all, i love normal landings but the way it takes year to the aircraft slow down even on a passive approach (260-320km/h, stall speeds), if i belly land the aircraft completely stops in 5 seconds but normal landing takes 10 seconds. The desacceleration its only half when landing with gears + brakes.

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Hit airbrakes about 5km away from airfield, reduce throttle and bring yourself down to 400km/h with a series of sharp sweeping maneuvers in line with the runway, then enter your descent angle and begin to apply flaps and gear, by the time you get gear down you should be roughly 300 to 250 km/h and slow enough where brakes will handily take you the rest of the way.

Only excuse for belly landing anymore is if you are being airfield camped and need to sortie ASAP

bro, i do this. I approach the airfield with 260-320km/h, stall speeds, and is still a slower landing than belly landing. I will choose the faster option which is belly landing, since i mastered it i dont even remember when its the last time i crashed when belly landing. Which is sad because i wanted to do a normal landing, but even which stall speeds you mentioned, its fucking slower to brake.

Eh itโ€™s faster but i just think itโ€™s janky and lacks elegance, completely down to preference but in practice a well performed standard landing with anything possessing a drag chute is often shorter than a belly landing, whereas on the other hand, and a more pressing issue is the aircraft reliant on thrust reversal or no landing aids at all.

So yeah, I see your struggle and itโ€™s especially an issue on US jets like F-15/16, since even going into sim to manually pitch your nose down while braking still takes too long of a time.

To fix this i reckon gaijin could reduce the speed parameter to safely J out on the runway while being able to respawn, to mitigate the crappy disadvantage of having no chute

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Itโ€™s almost as if the entire lower fuselage of a plane created more friction against the ground than rubber wheels ๐Ÿ˜‚๐Ÿ˜‚๐Ÿ˜‚ how long do you think it takes for a jet fighter without a drogue chute to come to a full stop in real life?

The point is aircraft brakes across the board are like 30% as strong as they should be, not even joking with that number. It makes landings far too annoying screaming across the length of the runway.

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Oh my lord. Thanks for letting me know to not bother wasting energy with you in the future.

Airbrake strengths are definetly too weak.

Something like the Hunter landing as slow as I dare, as far up the runway as I can, can barely stop before the end of the runway. Just because props kept flipping doesnt mean Brakes should be as nerfed as they are

Same with plenty of other jets that lack chutes. They often take the entire runway to stop even coming in slow. Unserious people like the guy above apparently needs a source that planes donโ€™t need to do this to stop.

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Yeah, anyone who has played the game should know the brakes are useless half the time. Though I do wonder if some of the latest aircraft have better brakes because something like the Typhoon comes to a stop rather well. But that also might just be the decent airbrake

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