'Player view' bugged in a replay after the player repairs a destroyed turret ring, but replay doesn't register the repair

To verify, see

See replay
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Player Arcziy, time after cca 4m: 10s

Short explanation:
replay is bugged as the replay does not factor in the player’s destroyed turret ring got repaired. As a result for the rest of the match, the turret is stuck in the originally damaged position and , player view shots are impossible to verify.

Details:

From cca 4:15 when he shoots, the server is pretending the turret ring is still destroyed, and player view camera shows black screen when it’s supposed to show the shot he took.

Also the replay then shows impossible shots, the turret is not moving at all, yet the shots are fired as if the turret is moving.

1 Like

That’s a new one… Usually you desync to the server so you see yourself as not repaired, or you repair, and you see that you ‘are’ yet on the replay it shows you aren’t and you can’t actually make the shots and they’re ghost-shell-esque and don’t hit where they should.

This may need reporting as a bug as there’s a number of players in that replay that end up not being able to view any of thier views… There’s like 8 of them in there where when you pick them the hotbar for the views all grey out.

Normal

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Players with ‘issues’

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1 Like

So what should I report this as ?

It seems a pretty minor thing but it might be something seriously goofy going on in the replay backend.

Could be an interface issue being that the buttons are greyed out, but also something else even for the fact of it even being a thing. Whilst it appears minor, this could make people think they are seeing things they aren’t.

I’d also look through another player at the player through another players freecam or watching from as near as possible by watching another who is in sight of them.