Planned Naval Battle Ratings Decompression

So the USSR has the Sovetsky Soyuz at 8.7 so you can use Premium MIG-21S-300 at br 9.0 which is the second lowest BR aircraft that has 2 - Radar anti air missiles and 2 IR anti air missiles .

And for those that do not have the Premium you still get the chance to use the MIG-15bis at br 8.7 which has less anti air missiles but still has 2x Radar Anti air missiles.

I forgot when the other nations first get missiles in which BR.

List of Early Jets with Anti Air Missiles at 9.0 and lower that needs added to Br change list.

USA Tree of unlisted Aircraft that need to be addressed

F11F-1 at BR 9.0 - to 9.3 - ( Has Anti Air Missiles )

Germany Tree of unlisted Aircraft that need to be addressed

F-86-K - at BR 9.0 - to 9.3 ( Has Anti Air Missiles )
FFA P-16 Br 9.0 to 9.3 ( Has Anti Air missiles )

USSR Tree of unlisted Aircraft that need to be addressed

Mig-15bis at BR 8.7 - to 9.3 ( Reason Anti Air missiles )
Mig-15Bis ISh at BR 8.7 - to 9.3 ( Reason Anti Air missiles )
Mig-21F-13 at BR 8.7 to 9.3 ( Reason Anti Air missiles )

Great Brighton Tree of unlisted Aircraft that need to be addressed

Javelin F.(A.W.) Mk.9 Br 8.3 to 9.3 ( has the most Anti Air missiles out of any plane in the list currently )
Scimitar F Mk.1 - Br Change from 8.3 to 9.3 ( Has Anti Air Missiles and also Has Guided Bombs )
Swift F.7 - Br change from 8.7 to 9.3 ( Has anti Air missiles )

Japan Tree of unlisted Aircraft that need to be addressed

F-86F-40 Br Change from 8.3 to 9.3 ( Has anti Air missiles )
F-86F-40 JASDF Br Change from 8.3 to 9.3 ( Has anti Air missiles )

Italy Tree of unlisted Aircraft that need to be addressed

F-86-K - at BR 9.0 - to 9.3 ( Has Anti Air Missiles )
IAR-93B at Br 9.0 to 9.3 ( Has anti Air missiles )

the French Tree of unlisted Aircraft that need to be addressed

F-86-K - at BR 9.0 - to 9.3 ( Has Anti Air Missiles )
Mystere IVA at BR 9.0 - to 9.3 ( Has Anti Air Missiles )
Super Mystere B2 at BR 9.0 - to 9.3 ( Has Anti Air Missiles and has Guidance AS-20 Bombs )

If I missed any jets out make sure to mention them so we do not forget about any aircraft missiles for this BR change.

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I believe the changes were focused more around a2g ordinance not a2a

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So its just these two that need addressed then.

Great Brighton Tree - Scimitar F Mk.1 - Br Change from 8.3 to 9.3 ( Has Anti Air Missiles and also Has Guided Bombs )

The French Tree Super Mystere B2 at BR 9.0 - to 9.3 ( Has Anti Air Missiles and has Guidance AS-20 Bombs )

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No it doesn’t. At maximum it has C-5M ungiuded frag missile and two 250 FABs quite usless against battleships.

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Your right sorry I tried to edit that out I was checking all the Aircrafts at once and over looked that Mig-15Bis

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there is so much wrong with this its insane xd

please give an example other than the MIG-15bish and I can give you screen shots how its accurate.

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Im sorry but this genuinely is annoying, while you make good points

Did devs moved Tu-14T, Ar-234, B-57(Canberra), IL-28 or F-84 ? Those things could give battleship good punch

Oh they 100% Can but those bombs are unguided on realistic so they are definitely harder to hit than guided bombs

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neither bis or bis ish has air to air missiles, scimitar has guided missiles not bombs, claims that javelin has the most of anti air missiles out of any plane on the list when its not true, because f11-f1 and iar-93 has the same amount (4), super mystere b2 has as-20 guided missiles

sidenote, mystere iva has aa-20 nords which barely work and tend to do nothing to planes nowadays (back in a day they were good, but got gutted)

and the most of aircraft br in naval is balanced around a2g munition not a2a, either if that is CCIP or guided weaponary

also some planes such as g91 pre serie (which has like 250lb bombs and napalm) are just basically moved up because gaijin is el stupido

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Since devs decided to nerf ships AA accuracy it might be less difficult and battleship is not small target

that is true. but those are the bigger size planes so should be easier to hit if you manual control the AA.

Yea I already Addressed the Mig-15 were meant to be edited out I over looked them and addressed that.

as for your opinion I respect your opinion but in Arcade you rearm missiles bombs every 30 to 40 seconds and I don’t want to see top Tier Naval as Missile Spam or Guided Bomb spam.

ah my fault, i forgor arcade exist, as i play naval RB only

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I would like naval spawns to be fixed on Naval RB , players should have enough space to turn their ships on the spawn at the start of the match instead of accidentally ramming each other , also we should spawn out of ennemies firing range at least 15-20km away from each other , its kinda ridiculous to get instantly shot by every one or blown up just after spawn especially when being in a light fruiser or a destroyer .

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It doesnt have any guided bombs…

It has 4x AGM-12 Bullpups, which are MCLOS guided AGMs, but are pretty much just large unguided rockets that you can manually adjust its flight path. They are pretty much useless against anything larger than a destroyer, and even then the 1000LB bombs would be more valuable.

As for the A2A missiles. They are Aim-9Bs… Hardly worth even mentioning. Especially as they are replaced by any bombs you take

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yet again Gaijin making several talisman purchases worthless by putting ship at a lower rank … great

and this looks like very, very selective list of changes …

why is Prinz Eugen (+ Hipper) staying at 5.7? probably THE best 5.7 ship that has combination of rate of fire + penetration/damage + survivability combination far above most of the other 5.7 ships

Myoko … almost the same case as Eugen (worse survivability)

but Belfast / Southampton going to 6.0 … really? it can do well in downtier stomping destroyers (but pretty much any half-decent light cruiser can), but in uptier or even if facing something with armor is might as well be firing blanks

Imperatritsa Mariya … how the hell is it getting rate of fire increase from 1.8 to 3.0? with no BR increase? Is this just preparing excuse to buff all the russian 6.7 battleship reloads? We already have Kirov (+ variants) with at least double the reload rate it should have, so now battleships are getting this nonsense buff too?

US heavy cruisers … oh come on, Pittsburgh / Baltimore going two steps up while much better Eugen / Myoko stay at 5.7?

naval battles are a dumpster fire where Gaijin has to basically bribe players by ridiculously high SL rewards compared to any other game mode otherwise no one would play. Even that wasn’t enough, so lowering number of players + filling battles with bots has pretty much legalized staged battles (especially when players are in squad + select less populated servers during off hours) where a few players per side can ignore each other and just shoot AI and now we’re getting BR changes based on absolutely butchered statistics and exploiting of naval problems. Naval really couldn’t get more Gaijined even if Gaijin tried …

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No only Imperatritsa Mariya with experimental turret structure achieve that speed in real life. Sevastopol class has originally 1.8, and 2.2 after surviving ships modernized.