Dude, 60 normal calibre cms is bad
It’s usable sure, but there’s an accepted bug report that shows the MiG-29M is supposed to have 120
On different launchers

Note the distinct lack of cm dispensers at the root of each vertical stab
Dude, 60 normal calibre cms is bad
It’s usable sure, but there’s an accepted bug report that shows the MiG-29M is supposed to have 120
On different launchers

Note the distinct lack of cm dispensers at the root of each vertical stab
thats what i was saying
Put like that, it’s worse, but it could be a J-15 or an F-16AM
What I was saying is that it’s reasonable
**Vehicle:**Char 25t
**Gamemode:**Ground Realistic
**BR Change:**8.0 —> 7.7 / 7.3
**Reason:**Underperforming light tank. Fast but very poor acceleration. Good shell but with low pen. Literally M18 would perform the same as char when uptiered.
Unlike J-15
The MiG-29M has a very good proof that it can take more
So honestly it should get more
If there are sources why not
is there a bug report for both planes if not please stop saying it should have the +60 countermasures
Are we seriously leaving JF-17 and F-2A ADTW at 13.3 and 13.0 in Air Sim? They owned their BR befeore, and now you are just removing their strongest competition, like F-16A ADF, Su-34, and all of the Su-30s for JF-17 and Kfir C.10, F-4F KWS and JA37DI for F-2A ADTW? Hello? Surely nothing will go wrong I guess.
Whether or not there are more than 60 countermeasures, it does not alter the fact that the BR 14.0 is not a bad
If you would have read my post, I was refering about the profil of the tanks.
You will never tank a shell while looking straight at a target at this BR with this tank. Turret can be penetrated frontally with pretty much any APFSDS of 50mm+ caliber. If the caliber actually didn’t pen the cheeks, there is no tank that have such a little caliber with no reload, so a second one anywhere near the breech with destroy you. There is absoluetely no moent in a game where you shoot each other in the very same time, both did no damage to each other, and keep looking at each other.
As I said, any shell going trough the TKX(P) will either be a mobility kill, turret basket and probably a one shot.
So yes, turret rotation is actually important. Not only the reload. As well as mobility and everything, but that’s just plastic to you.
It’s not CS:GO here, add the average .25s reaction speed of a human, if you count another .25s for the aiming when on target, that’s .5s left for the turret roation, aka 15° of rotation, with aced crew on a TKX(P).

if it gets more countermasures i would have any problem playing it at 14.3 but dont forget that the su27 sm has 8x r77s and 4 r73s while having 96 large countermasures at the same exact Br as the mig29m
Let’s wait and see
wait and see what?
I mean, it’s at the same br as the Su-27SM with nothing realistically making it even comparable to it (not like flanker should be 14.3 anyways)
if the MiG-29M is fitted with additional countermeasures
Yes, actually, the Su-27SM could be 14.3
it will likely be fitted with additional countermasures in future becouse the bug report was accepted but we dont know if this update or in 2 yrs from now

https://community.gaijin.net/issues/p/warthunder/i/8eMs8UUKvpjo
@Stona_WT Will there be a chance that this bug report ever gets applied? Considering the br changes I think the MiG-29M would really need this buff.
Same br as MICA mirage with 60 standard CMs is uh, sub-optimal
A-5C change should be reverted. This plane already struggles at current BR