Genuine question: do you guys even launch the game anymore, or do you just let Gemini shuffle the BRs every six months? Because there’s literally no other explanation for this. Honestly, I’d rather you didn’t touch the game for a year.
@Stona_WT, please forward my question to whoever is responsible for this change.
all other SEP variants have some unique feature to them, be it LWS, smoke grenades, trophy, armor, etc.
the SEP V1s only difference from the M1A2 is M829A3, which is just M829A2 that ignored K-5 ERA (which doesnt really exist at top tier.)
Vehicle: Su-27SM Gamemode: Air Realistic BR Change: 13.7 → Keep as 13.7, remove twin pylons on centerline stores
Reason: Su-27SM is more or less just lighter and powerful Su-30MK2, why are you guys treating that twin pylon from Su-35S “compatible” to it while never proven, N001VEP it has still is a cassegrain microwave that can’t track vertically
Mode: GRB
Vehicle: Centurion Mk 3
Change: 7.7 → 7.3
Reason: Everything else found at 7.7 is a better pick to bring, giving the tank a lacklustre feeling for an option for a line-up. With the Cent 5/1(what I’ve heard is a much better cent) and Caernavon(medium in all but official/in-game classification), there to take
Other comment: I thought about not making this due to the decompression, but it didn’t solve what I viewed as the primary issue with this tank.
This has been a very annoying tank to deal with and has been only changed to match the BR of 2A4’s and M1’s after due complaints, now why is it not getting changed while the other mainstream tanks are going to 11.0? what is the difference from when it was 10.3 and they were 10.7 then? This needs to go up
Vehicle: M41D Gamemode: Ground Realistic BR Change keep at 8.3
Reason: It is already only okay at 8.3. The gun is unstabilized, has mediocre damage, fire rate, and penetration. The vehicle has no armor, and the mobility is even worse than the 6.3 version. It has a LRF and gen 1 thermals, so it can’t go lower, but it does not need to go any higher.
This is a joke, right? you still believe the ADATS is comprable to the pantsir?
for reference, after these BR changes the most common CAS aircraft that S1 would have to face is
F-111F, AH-64D, AH-1Z, A-10C, Tornado IDS, etc. most of these aircraft lack even basic Fnf weapons aside from at most 6 mavericks. not to mention the K band radar is invisible to most of these aircraft and they are most definitely not going to out maneuver the menace that is the near-hypersonic missiles or dual 30mm cannons.
Vehicle : HQ11 Gamemode : Ground Realistic BR Change : 13.3—> 12.7/13.0 Reason : Don’t understand how HQ11 can be at the same BR as other split unit SAM system in the game like IRST and FSAF SAMP/T which has better fault tolerance where one of your vehicle get destroied you still got another one. As well as they have twice as much missiles as HQ11, and under the spam of IR guided ammuniations we have, only 8 missiles for HQ11 is just not enough from my experience, and I mean every single game. And that’s not including the discussion of the missle performance of HQ11 with something like IRST. it’s just simply not compatible. In addition to the Pantsir-S1 at 12.3, and this HQ 11 being 1.0 BR higher than something has more missile and interception capability just don’t make sense, suggest it to staying at 12.7 or maximum at 13.0.