Forbidding the maximum capability of a plane it is not the objective.
But in your perspective why the MiG-29KR couldn’t stay at 13.7? the premium SU-30 are gonna be 13.7 with a better radar and no issues with their engines/oil overheating once you reach the limit time of usage.
In what way keeping the KR at 13.7 will make it stronger than any of the 13.7s like F-16C and Gripen? For gripen you might argue that it has 2 less ARH missiles but Viper is pretty much equivalent of the KR. Sure, KR gets 2 IR missiles and gimbals but in return F-16 gets better RWR coverage and higher countermeasures count with missile with better kinematics and Much better supersonic acceleration.
Discarding the Flight performance which comes in handy every 10 or 15 matches or so, KR is identical to SMT in terms of avionics and Useful missile loadout. Its flight performance isn’t like a typhoon nor rafale either.
Still BS that Gaijin has denied hte exact same engine setting to every single other aircraft in-game but keep adding it to soviet aircraft. The Mig-29 is the second soviet aircraft to get it after the Mig-21BIS
huh?
MiG-29K is an actual rocket and a dream to fly, MiG-29SMT is a brick (top 10 dogfighter vs completely garbage irrelevant dogfighter)
Very important distinction here man
The difference in flight performance is very significant
So everyone who plays the MiG-29KR must waste time moving the throttle manually everytime we want to activate the afterburners?
and then undo the control configs if we want to play another plane that does not have the overheating issue, and if you want to play the MiG-29KR again we must do the thing again and again and again?
So we must also modify the sensitivity and multiplier of the thing too? cause reaching a specific % if the sensitivity is high/moderate is like a gamble