Planned Battle Rating Changes (January 2026)

T-80UD

Realistic Ground

10.3 → 10.7

Reasoning:

T-80UD kit was unheard of at 10.3, moreso after the reload buff.

Its armor profile is ever so slightly worse than that of standard T-80U, but it is not so much worse as to warrant such stark BR difference and can resist most 10.3/10.7 rounds without an issue.

Mobility is the same story - while the reverse speed is a limiting factor, it’s nothing a proper positioning and selection of playstyle can’t compensate for.

Firepower wise, the only difference to swedish T 80 U is the lack of thermals. While that hinders the T-80UDs performance on open maps, it doesn’t change how it is played in close quarters, which is where it is most dominant.

All and all, it’s a travesty that this thing can meet 9.3s in full downtier.

35 Likes

Ju 87 D-5 (Ground, not shure About air) 3.3 → 2.3 While it did get a new aquivalent bomb loadout to the D-3, the flightperformance doesnt change and the very aquivalent plane, the Il 2 Mod. 1941 with 2x 20mm Shvak and 2x Shkas is at 2.3 (while also having a wider arrangement of explosives, such as Bombs and rockets). And even the mod 1942 sits at 3.0

1 Like

Name one 12.3 Tank

you got a source saying this is possible?

Do 217 N-1 (Ground and Air) 2.7 → 2.3 it is a Do 217 J with radar a little bit stronger (but also heavyer) engines (1430 hp to 1580 (150hp more)), changes the 20mm Mg FF/M to Mg 151/20 which are also heavyer (but fire the same rounds and) and has on paper a tiny little improvement in climp (5,9 to 6,8 (0,9 more) and such but because its also a good tat heavyer flyes even worse.

2 Likes

Vehicle affected: F-18C Late
Suggestion: Do not group with F-18A. There is 1.7 BR difference between vehicles.

Vehicles affected: F-18A and C Late
Suggestion: Move to the fourth line. Legacy hornets operated alongside F-14s, therefore it is more suitable to have them in seperate research lines.

1 Like

Same goes for N-2 2.7 → 2.3 its even worse as it changes the (useless anyway) small bombload and the 2x only def 13mm Mg 131 for 4x 20mm Mg 151/20 in Schrägemusik position which really is only dead weight and also changes once again the camo from Black to White with black spots.

And move the Do 217 N-1 and N-2 in front of Ju 88 C-6

2 Likes

Vehicle: Tornado IDS SLE
Gamemode: Ground Realistic
BR Change: 12.3 → 12.0
Reason: while it has some neat options compared to the Tornado GR.4 which gets more Brimstones and also HMD, the SLE is closer to the Italien Ret8 which sits also at 12.0

4 Likes

Jagdtiger: reload time 23,6 sec → 19,4 sec (T34, Sturer Emil)

The Jagdtiger has two dedicated loaders for its two-piece ammo, because of this the reload should be faster than the Maus/E-100 and significantly faster than IS-3 and IS-4 with their cramped turrets and only a single loader.

The Sturer Emil loads similar ammo into a nearly identical gun in 19,4 sec with just a single loader!

19 Likes

Marder 1A1: add DM63

20mm HVAP is not even able to kill most light tanks from the front.

It already has the worst ground based ATGMs in the game and only four of them with relatively long reload and very limited launch angles.

It should at least have some firepower, the BMP-1 not only has far superiour missiles but also a gun capable of engaging every other tank frontally.

9 Likes

Chi-Ri Ground RB

5.7 → 5.3

The BR increase was too much for the small buff

17 Likes

How is the M.B.157 not on the list? (RB)

It’s an absolute menace.
It was before but now, after it had its ammo doubled from 60 to 120 per gun, even more so.

Literally has the flight performance of 4.0 or 4.3 at 3.3.

5 Likes

Maus/E-100: reload time 23,6 sec → 20,5 sec (IS-6)

With the Maus still being 7.7, it could really need a slight buff in firepower since unlike other heavy tanks like the IS-3, IS-4, M103 or Conqueror it really is a “heavy” tank without any tactical mobility (similarly to the T95).

7 Likes

When i saw that F111C would be 11.3 i was happy at first then i realized it will be 11.3 in Ground Realistic Battles… there is a significant engine performance difference between F-111F and F-11C it should be 11.3 in ARB

2 Likes

Mode: Air Realistic Battles

Aircraft: Sagittario 2

Change: 9.3 down to 9.0

Reasoning: Slow compared to its contemporaries (being a subsonic jet), the Ariete can stay at 9.3 having better thrust. It may be nimble but its energy retention is eeh at best and has trouble getting said speed back. God forbid it gets uptiered it’s essentially an RP piñata at 10.0-10.3

5 Likes

StuG III Ausf. A: 2.3 → 2.0: The Pz IV Ausf. F1 has full 50mm frontal armor, the StuG III Ausf. A has (incorrect) weakpoits and no turret, overall in general the average thick armor at 2.0-2.3 is 50mm but for the main drawbacks the StuG III Ausf. A can be placed at 2.0 for greater line ups, as well as to avoid the big Power increase at 3.3 (M4A1, T-34 and Pz IV Ausf. F2) where also the StuG III Ausf. F is.

4 Likes

Chi-Nu II

Ground RB 4.3 → 4.0

It’s not that much better than a Panzer 4H

18 Likes

Mephisto
ground realistic
8.7 --) 9.0
Add hot 3 missiles making it on par with aft09.

10 Likes

Holy spam what is going on

1 Like

CRV Block 2

10.7 → 10.3

the CRV has nothing over the Vilkas, Freccia, or Freccia OWS, it should not be the same BR

26 Likes