Planned Battle Rating Changes (January 2026)

9.0 is a bit excessive 😅

Maybe 8.0 / 8.3… but I think the best way to fix it is to fix low caliber APHE shells (<40mm) so that they don’t have enough penetration after ricocheting, or blow up in a spherical manner.

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Gotta love when you say 2 sentences that contradict each other. I see you are really really desperate but this is a bit too much. Not like your “argument” actually makes sense tho…

there’s a good chance we’re getting new missiles next update whether that be Fox-2s (9X, IRIS-T, MICA IR, R74 PL-9, etc.) or Fox-3s (Meteor, PL15, R27EA?, Improved AAM-4 etc.) so the F-18E is probably moving up in anticipation for that, my guess is we’ll get the Fox-2s mentioned and not the Fox-3s till later this year

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This is the most recent tank I’ve spaded in that BR range for transparency, I do play the relevant BR range we are talking about. :)

You don’t play the things that you are complaining about

Please grow up

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Not sure, Been a little while since i used it.
Wouldn’t be surprising, Gaijin could make a patch to change grass to a slightly different shade of green and somehow make Churchils fly again.

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What BR range is this beef about

Pro tip: just fire AIM-9B or R.511 against them.
Tu-4 has no chance against R.511 thanks to not having both Chaff and RWR.

10/10 Professional fighter main’s ragebait.

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better angling with slightly less UFP armor and, more importantly, 35mm UFP cheeks that make hull angling pointless?

All 9.0 vautours
Air realistic
9.0->8.7
Undeniably quite powerful engines for a bomber at this rating but no airspawn. Subpar as a fighter because of quite bad maneuverability. It can outstall people when going upward because of its great engines, but that’s about it.
It can also be given airspawn and left at 9.0 probably.

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8.3 - 9.3, this person has literally only ever played three tanks in this BR range and somehow thinks they can go around statshaming people and calling them bad for their opinions. I did not bring up their stats other than the fact that they exclusively play 1.0 - 4.0 vehicles and sealclub in ground arcade.

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From what I could count, there is 6 of them.

  • Spitfire LF Mk IX
  • Plagis’ Spitfire LF Mk IXc
  • Spitfire LF Mk IXc (USA)
  • Spitfire Mk IXc (USSR)
  • Weizman’s Spitfire LF Mk.IXe (Isreal)
  • Spitfire Mk IX (CW) (Isreal)

you sound like like this: “oh no, i can’t point and click at a target that moves 10kph on avrage, has a long reload” use tactics, communicate with your team, track and barrel it, flak it and shoot the side which is 180mm thick, wait for the cas.

so if thinking is horrible design go download a clicker game on your phone

Two .50s aren’t much to kill with either. Not big enough difference to matter given its performance.

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Air Realistic Battles
Tu-4 (all)
8.0 → 6.7
At its current BR Tu-4 constantly meets planes, that are way faster and often armed with air-to-air missiles. Tu-4 can’t win matches or play effectively, because if enemy team ignores you, you’ll never get any kills. Also, there are many fast planes with bombs and airspawns on close BRs, that can reach bases much faster, so bombing on Tu-4 is also worthless.

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8.3-9.3 is peak, can i get a bit more insight so i can have a laugh

The Clipped Wing Mk.IX for Israel is not as good as the others but I could see it also moving up.

Air Realistic Battles
B-29A-BN
7.0 → 6.3
The main problem of B-29 is it’s turrets. Brownings M2 don’t deal enough damage to efficiently kill enemies. Tu-4, even with all its problems, at least can destroy or severely damage any plane, that’s trying to attack him. And if B-29 with its Brownings is attacked by something like La-200 or Me-163, it will die with 90% probability, without any significant damage to enemy.

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Nelson / Rodney
Give these ships their correct 30 second reload rate. Move their BRs to 8.0 if necessary. They will make a nice linueup with KGV apparently.
(Bug Report that was disregarded)

Developers considered it unnecessary to further increase the rate of fire.

Situation in Naval has changed since.

1 Like