This is very powerful for its BR, it nearly out-turns the early spitfires, and it have a good climb rate at that. Its 4x .50 cal, that easily shreads anything it fights, be it air targets or ground targets.
Additional change: from fighter to interceptor to get air spawn
Reason: for an aircraft that, to be played SUFFICENTLY well, requires an energy and altitude advantage, its climb performance is very lacking at 5.3, its RARELY able to be above enemy fighters early game and is often pounced without any real chance of fighting back,
also its large flat body is very easy to hit,
its energy retention is HORRENDOUS, its dog fighting ability is in a niche area, only “works” in VERY specific circumstances.
this is a BnZ/energy fighter that doesnt get the chance to do so and gets SLAUGHTERED as a result
even in down tiers this thing is a struggle bus, thats why it should both get an air spawn and go down in BR
There’s no excuse for the F-15A to be 12.7 in air sim, while the Flankers are at 13.3 while not being any better. 12.0-12.7 is also completely dominated by blufor, and the F-15A moving down will just increase the gap.
The Mk III is near identical to the Mk I, but somehow that justfies a BR difference of 0.7, instead of them being same BR. It is not even because they have any difference in armaments. They are more in effect, the same aircraft, and there is no reason to research and play the Mk III, when you are going through the techtree.
Tornado F.3 Late
Air Simulator 13.3 → 13.0
In Air RB it has already been moved down to 13.0, its not much different for simulator
Very similar to the F4F KWS LV:
Both have 4x AIM-120A/B
Both have 4x AIM-9L/I or AIM-9M, functionally almost identical
Both have very similar flight models, not very fast, trash in dogfight
Personally I prefer the TWS mode on the LV over the TWS HDN on the Tornado. I think it would be perfect also at 13.0 BR
Vehicle: Pansir-S1
GRB BR: 12.0 → 12.3
Reason: The Pansir can guide 4 missiles at 4 different targets targets has extremely fast missiles that are immune to flares, chaff, LDIRCM, multipathing and it also has guns. Make it deserving of a higher BR. Its way better then most of the other SPAA at 12.0 like Elde 98, ITO and Tan-sam kai.
While it can be powerful, it will only do so, if the enemy jets chooses to engage it in a turn fight. The thing is, at this BR, most people knows that turnfighting is not advantageous, so it happens in a blue moon. It doesn’t have the thrust to wight ratio to be able to fight like jets usually do. It is litterally a plane that was designed to fight in WW2.