F-16A Netz
Air RB
12.7 → 12.3 (Or F-16A Block 10 to 12.7)
Why is it higher than the F-16A? The Python 3 is not that much of an upgrade over the 9L and feels identical in actual gameplay.
What will be the required number of VIII planes to research rank IX? I am absolutely not a fan of this if I am then forced to grind out attacker and bomber trees I will never use.
And also why they are doing BR changes into vehicles which have no problems at its BR.T72B3 has UBH kit.It will have Relikt,3BM60,Good Acceleration
None of them should go to 12.7 including the F-15A but if they do move it to 12.7 the 13.0 flankers should not also go down.
I dont know bro fifth gen fighters do be good
- It’s 13.3
- Fox 1 vs Fox 3 is not at all great whatsoever, especially when the Su-27 radar drops lock if you sneeze at it
- Su-27 and F-15 are equivalent and should be at the same BR. If the 15 goes down, so should the 27
just so cry babys dont come to say its bais at 13.0 with 6 mach 4 60km missile
CAPTOR M at 14.3 is incredibly painful, it should not go up in br to fight more AESA vehicles
Vehicle: F-16I Sufa
Gamemode: Air Realistic & Air Simulator
BR Change: 14.0 —> 13.7
Reason: At the moment, the only meaningful advantage the F-16I has over the F-16C is the Aim-120C5s and these seem insufficient to justify a BR increase, when compared directly to aircraft like the Mirage 2000s and F-15E/I at 14.0, it is totally outgunned, moving the BR down to 13.7 until such time Aim-120C5s are actually worth being taken over the Aim-120A/Bs would make the most sense
Ground Realistic
ZSU-23-4M2
7.3 → 7.7
It have extremely effective anti aircraft guns, mounted on a mobile platform with a lot of turret traverse, meaning that it tear apart any planes that it faces. The plane it faces doesn’t even have a chance against it, since most of them are WW2 or just post war planes, with low manoeuvrability. Even without a radar, because of its high traverse speed, and high velocity ammo, it has no major problem engaging faster moving targets at close range, or planes further away within reasonable distance. Also with it having 4000 rounds of ammunition + an extra 4000 round from the ammo box, it is near impossible for it to run out of ammo.
Vehicle: F16 A block 15 belgium
Gamemode: Air Realistic
BR Change: 13.0 to 12.7
Change: none
Reason: It’s the same plane as the OCU(belgium), but with a higher BR.
they are not equivalent
the only situation where the F-15A (just the A) beats the flanker is in a dogfight

Its just built different
Falcons APDS belt was taken, we can all rejoice
i got bored of them very fast. those are all spaded too as it was so damn easy
J-10C
Air RB
14.3 → 14.0
It has no place at 14.3. It has a worse radar than the J-10A (85 degree gimbal vs 70 degree gimbal) and only gets two extra missiles in return. Move it back up when it gets the PL-15 and such.
Air Arcade (Naval)
F6F-5
3.0 > 3.7
A single kamikazi sortie with 3x 1000lb bombs and no reload is more destructive than most 3.7 bombers and attackers that have little chance of surviving long enough to reload after the drop.
And a good, or lucky, pilot that somehow survives will be left with a good fighter that can take out any opponents trying to repeat the feat with their SB2Cs and alike.
TIGER-1 E
GR RB
6.0 to 5.7
its currently argubly worse then the tigris at same br with add on track armor which greatly increases its difficulty to kill
or
give it add on armor that tigris has and it can stay 6.0
HE IS TALKING ABOUT SIMULATOR
hello is that too hard to get?