Some actual attention to WW2 Air BRs
(BR changes were made with only the fact that one of them would take place, also decompression would be 100% needed )
Gamemode: Air Realistic Battles
Vehicle/s: P-39 family
BR Change: 2.7 —> 3.0
Reason: outperforms, outpaces and outguns all 2.7 fighters
Vehicle: F6F-5N
BR Change: 4.3 —> 3.3 /3.7
Reason: An even heavier hellcat due to the pair of 20mils for a lost pair of 50cals and a radar that is useless in ARB.
Vehicle: F-82
BR Change: 5.3 —> 5.0
Reason: nerf really came for no reason, F-82 is just a boat like P-51, not even extra firepower, just firepower concentrated on the “nose” and maybe M3 50cals (1200RPM) instead of M2 50cals.
Spoiler
Vehicle: P-63 C-5
BR Change: none
Reason: it looks ugly (imo) in yellow stripes, give it a camo.
**Vehicle:**Ju-88 A-1
BR Change: 2.0 —> 2.3
Reason: absurd payload and decent speed at a BR where good climbing interceptors are VERY rare
Vehicle: he-111h-3
BR Change: 2.0 —> 2.3
Reason: same as Ju-88 but a little slower and but 4 more incendiaries for lost 50s bombs.
Vehicle: Fw-190 A family except Fw-190 A-1
BR Change: - 0.3 BR
Reason: most of the family noticeably underperforms compared to other planes and is reduced to third party or complete ambushes. to earn kills.
Vehicle: Do-335 A-1
BR Change: +0.3 BR
Reason: Speed, climbrate, firepower and airspawn make an overly effective and oppresive combo. Only downside over Do-335 A-0 is lack of a 20mil modification, but it can carry bombs and be at a lower BR.
Vehicle: Ta-152 C-3
BR Change: 6.3 —> 5.7
Reason: literally only upside is firepower, it is super easy to catch, it doesn’t climb very well, it can’t turn or use flaps like it’s cousin the ta-152 h-1. Maybe it could have it’s airspawn removed to avoid too much chaos.
Vehicle: Me-262 A-1a
BR Change: 7.0 —> 6.7
Reason: A VERY RISKY BR REDUCTION, the base 262 could probably not be much of a threat if one tracks it position, easy to dodge cannons with practically 2 upsides: no control compression and speed. like any jet it will be outclimbed and completely dead at low speeds.
Vehicle: Me-163 B
BR Change: 8.0 —> 7.7 / 8.0 (w special airspawn)
Reason: the entire “rocket plane” class just needs an airspawn to avoid costly fuel takeoffs early on. Maybe like 50m above the runway would work.
Vehicle: Me-163 B-0
BR Change: 8.3 —> 8.0 / 8.3 (w special airspawn)
Reason: same as last me-163, but the unwieldy mk-108s replaced with 20mils is justifiable for a 0.3 increase over the Me-163 B.
Vehicle: Yak-2 KAAB
BR Change: 2.3 —> 2.7
Reason: suffers from poor payload but has a very capable flight performance and cannons to defend itself and even do offensive work.
Vehicles: Entire yak prop line BUT the Yak-3U (yak-1 at 2.3 to yak-9UT at 5.7)
BR Change: +0.3 BR
Reason: incredibly oppresive, even some of the least used aircraft of this line are competent and are opponents that are not joked with. they are made for low altitudes but a yak will secure the altitude advantage most of the time, and it won’t matter if a yak “dives” for you while you are at 5km or at 2km, a true major downside that can happen in battles in low rip speed and compression.
Vehicles: Yak-3U
BR Change: 5.7 —> 6.7
Reason: True low altitude menace, it is miles better than the La-9, except for armament but 2 nose mounted shvak cannons are still no joke.
Vehicle: BI
BR Change: 6.7 —> 7.7
Reason: you can’t defend this plane, “low rip speed”, what are you possibly doing with 100% throttle, buddy your enemy is a prop. They think “keep track of 2 numbers” is a hard task, it isn’t pal.
Vehicle: Pe-8
BR Change: 4.3 —> 4.0
Reason: A pe-8 rarely makes it to it’s bases and it’s defensive armament looks fierce but it has one major downside, it almost only covers the rear and those spread out turrets have convergence issues.
Vehicle: Beaufighter Mk VIc and Beaufighter Mk X
BR Change: 3.0 —> 2.7
Reason: they are more like early bf-110s but fatter, less payload and a lot more firepower
Vehicle: Beaufighter Mk 21
BR Change: 3.7 —> 3.0
Reason: M2s are a nice addition but + 0.7 BR for them is overkill.
Vehicle: Spitfire F Mk. IX
BR Change: 4.3 —> 4.7
Reason: it is incredibly oppresive. just no words
Vehicle: Wyvern S.4
BR Change: 4.7 —> 5.7
Reason: Absolute and complete smite from 4.7 because of: a turboprop which requires a dive from 2 km at least to catch; even if it’s crippled after 3km of altitude, a wyvern will climb very well and energy is energy and lastly; 4 hispano Mk.Vs with 1,200 rounds total and dopamine printing ballistics, a Wyvern player who doesn’t just rush a base and be insulted by a friendly bomber can easily turn said firepower and speed towards it’s enemies and become a nuisance not only by killing but if the wyvern is dumb it can also just, keep killing tickets, run away and hide.
if it keeps a smart attack run and doesn’t hold S.
Vehicle: spitfire F Mk.24
BR Change: 6.7 —> 7.0
Reason: im sorry but is just not fun to fight, if a major tip to most props planes is “keep yourself as far away from a spitfire mk.24” it’s time to check the BRs.
Vehicle: KI-44-I
BR Change: 2.7 —> 3.3
Reason: -0.7 BR for -2 50cals is not reasonable, even the KI-61 at 3.3 suffers the same 50cal loss. you have to consider the sheer performance of the KI-44-II makes it a monster at it’s BR, just imagine at 2.7.
Vehicles: all A6M5 family
BR Change: 5.0 and 5.3 —> 4.3 / 4.7
Reason: I feel bad for zeros, I see them chasing me for minutes just for 1 kill. they basically depend on pouncing a plane in a third party or a zoom climb.
Vehicle: J2M3 and J2M5
BR Change: 5.7 —> 5.3
Reason: +0.7 BR for 2 more 20mils is once again, overkill.
Vehicle: KI-200
BR Change: 8.3 —> 7.7 / 8.0 (w special airspawn)
Reason: it’s a me-163 B, literally, (“the entire “rocket plane” class just needs an airspawn to avoid costly fuel takeoffs early on. Maybe like 50m above the runway would work.” still applies here.)
Vehicle: C.202
BR Change: 3.0 —> 2.7
Reason: just 2 breda 50cals next to 7.7s at 3.0, you’d think of a killer performance, but it more in line with a 2.7 plane, it need LOTS of lead and lots of times
Vehicle: C.202 EC
BR Change: 4.0 —> 3.7
Reason: it is insane how overtiered this plane is, everyone will do circles around you, I believe it should be a siderade to the C.205(a plane focused on performance rather than armament) the C.202 EC is focused on firepower.
Vehicle: g.55 serie 1
BR Change: 5.0 —> 4.7
Reason: it only replaces 2 nose mounted 50cals for 2 wing mounted mg151/20 20mils, it is also a little heavier, but once again + 0.7 BR for 2 20mils is overkill.
Vehicle: g.56
BR Change: 6.3 —> 6.0
Reason: it is more on par with the Ta-152 h-1 but with a lots less chances vs most super props.
Vehicle: VB.10-02
BR Change: 4.7 —> 4.3
Reason: it should come down since the engine isn’t upgraded and 6 50cals make you feel their weight (and over BR). Those 50 cals are also the same as in the F6F, no full M20 API-T belt for them.
Vehicle: B-239
BR Change: 2.7 —> 3.0
Reason: even in the hand of a novice pilot, a B-239 is something to be wary of. climbrate, firepower and turntime, only downside is it’s slightly below average speed on a straight line.
Vehicle: Sakeen
BR Change: 3.3 —> 2.3 /2.7
Reason: just give up gaijin, it cannot be at 3.3, I know you want it to be rank IV, but just make a rank III or II and lower it. A very sad plane indeed.