Planned Battle Rating Changes (January 2026)

Scorpion is known to debate black is white when it comes to russian tanks, one of the very few people ive blocked just FYI.

Also to add to the centauro 120 being at 11.7. the arietes are at the same br and get dm53, which is alot better than the centauros round. not like either of them deserve 11.7 if the t72b3 is being moved down but i know a fight im not winning…

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All those arietes need to come down in br by one step, same with every centaro

A buff if the F-15As don’t end up going to 12.7. It could be a lower BR F-15A this way, trading off the 9Ms for 9L/Python 3 usage.

I dondt know, 9ls are pretty painfull above 11.3 and i doubt putting an f15 at 12.7 with em will do much.

They are literally the best turn fighters in the game.

12.7 and 13.0 have quite different matchmakers for some reason. 13.0 is constant uptiers, but 12.7 faces ARH a lot less often. It would be a worthwhile change for the aircraft to go to 12.7, whether gaijin does it with or without 9Ms. (Ofc it would stomp some things if it keeps them)

I didn’t know tanks turn fight

Ground rb /sb
USA: M163 7.3 → 7.7

Gaijin needs to stop letting Vietnam era vehicles to see World War II vehicles when they are far too potent, especially when it comes to killing aircraft and tanks. M163 has higher rates of fire than even things like the zsu-23-4

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Vehicle: AMX-30 DCA/Falcon
Gamemode: Ground Realistic
BR Change: BR Decrease
Reason:
I’m completely onboard nerfing the capabilities of SPAAs in terms of their anti tank capabilities, but if you do so then you need to balance their BR around their AA capabilities. The AMX-30 DCA is worse than any of the 8.3 SPAA due to its terrible radar, and the Falcon straight up doesn’t have one.

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Vehicle: T58
Gamemode: Ground Realistic
Change: Nerf of some kind
Reason:
That’s thing is just absurd and has no business staying the way it currently is. With HESH you essentially don’t really have to aim for anything to one shot enemy vehicles, and even if you mess up you reload so fast that you’re guaranteed to get another shot out before the enemy can react.
Autoloader replenishment time should get a massive nerf given how complex it would be to load 155mm shells in such a cramped space, especially considering the shells and charges are separate. Removing HESH altogether might also be necessary considering how little skill it take to use and how toxic a combo it makes when coupled with the insane RoF.

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No Gepard like spaa should be below 8.7

Where does this shell come from ingame currently?

You can’t make vehicles ahistorical, aka removing HESH

the 13.0 F-14B with 9L’s also lol

They don’t need to.

“Perfectly capable survivability” while being one of the weakest/softest MBTs out there post-turret basket nerf. If we want to remove that obvious nerf, then moving them is more justified. But as is, they do not need to go up.

gaijin 15 months ago logic: “Hurr Python 40 G must be good as IRCCM missile, 12.7”
gaijin 3 months ago: “35G magic 2’s and 9m’s on F-16, put it at the same BR” awesome work
crazy how much they overvalue python 3’s like they do anything different to a 9L with no IRCCM
and then forget about it months later and just powercreep it with actual IRCCM missiles instead

I have to agree with this. They do not need APHE/APDS rounds.

corrcet, should be 12.3, similar to chinese MBT battle ratings and leo 2PL with top tier round.
leaving space for QoL in top BR, functionally M1 HC and M1A2 play the same as their 12.7 counterparts

Not 100% sure why they blanket gave them TT round either, they were .3 below top before changes btw.

oh lol, I thought you meant the ariete jet lol