Planned Battle Rating Changes (January 2026)

Really? The T-72B can stop rounds from other MBTs of the same tier, so I don’t think its performance is that bad.

We’re getting off topic from the T-80UD, so let’s get back to it. At the very least, I don’t think the T-64B and T-80UD should be in the same BR.

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I feel this BR change is more sloppy than usual.

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Well they flank with it and bush it up to holy hell

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T-80UD can be 10.7 sure. If the T-72 b becomes 10.0 and the t-64b stays 10.0

I mean i use the j so i at least have aam3s but i havent really struggled with the f15 anymore than i do with any other 13.0. Unless you have r27ers your not winning most fights as arh missiles are usually ill used leading to easy defeats compared to the r27er which requires a whole playstyle to counter.

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Scorpion is known to debate black is white when it comes to russian tanks, one of the very few people ive blocked just FYI.

Also to add to the centauro 120 being at 11.7. the arietes are at the same br and get dm53, which is alot better than the centauros round. not like either of them deserve 11.7 if the t72b3 is being moved down but i know a fight im not winning…

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All those arietes need to come down in br by one step, same with every centaro

A buff if the F-15As don’t end up going to 12.7. It could be a lower BR F-15A this way, trading off the 9Ms for 9L/Python 3 usage.

I dondt know, 9ls are pretty painfull above 11.3 and i doubt putting an f15 at 12.7 with em will do much.

They are literally the best turn fighters in the game.

12.7 and 13.0 have quite different matchmakers for some reason. 13.0 is constant uptiers, but 12.7 faces ARH a lot less often. It would be a worthwhile change for the aircraft to go to 12.7, whether gaijin does it with or without 9Ms. (Ofc it would stomp some things if it keeps them)

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I didn’t know tanks turn fight

Ground rb /sb
USA: M163 7.3 → 7.7

Gaijin needs to stop letting Vietnam era vehicles to see World War II vehicles when they are far too potent, especially when it comes to killing aircraft and tanks. M163 has higher rates of fire than even things like the zsu-23-4

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Vehicle: AMX-30 DCA/Falcon
Gamemode: Ground Realistic
BR Change: BR Decrease
Reason:
I’m completely onboard nerfing the capabilities of SPAAs in terms of their anti tank capabilities, but if you do so then you need to balance their BR around their AA capabilities. The AMX-30 DCA is worse than any of the 8.3 SPAA due to its terrible radar, and the Falcon straight up doesn’t have one.

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Vehicle: T58
Gamemode: Ground Realistic
Change: Nerf of some kind
Reason:
That’s thing is just absurd and has no business staying the way it currently is. With HESH you essentially don’t really have to aim for anything to one shot enemy vehicles, and even if you mess up you reload so fast that you’re guaranteed to get another shot out before the enemy can react.
Autoloader replenishment time should get a massive nerf given how complex it would be to load 155mm shells in such a cramped space, especially considering the shells and charges are separate. Removing HESH altogether might also be necessary considering how little skill it take to use and how toxic a combo it makes when coupled with the insane RoF.

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No Gepard like spaa should be below 8.7

Where does this shell come from ingame currently?

You can’t make vehicles ahistorical, aka removing HESH

the 13.0 F-14B with 9L’s also lol

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