Vehicle: Kfir C.10 Gamemode: Air Realistic BR Change: From 13.0 to 13.3 Change: Raise its Battle Rating to 13.3 Reason: The Kfir C.10 is equipped with one of the best radar systems in the game, the Elta EL/M-2052 Active Electronically Scanned Array (AESA) radar, granting exceptional situational awareness and targeting capability. Its J79 engine provides outstanding acceleration and top speed performance, allowing it to easily reach speeds exceeding Mach 1.8 in the game—a feat that is challenging even for top-tier fighters like the J-10A, Su-27SM, and Su-30SM. Combined with its Helmet-Mounted Sight and four powerful Derby active radar-guided missiles, the Kfir C.10 is clearly overperforming at its current BR of 13.0. A move to BR 13.3 is therefore justified to ensure balanced matchmaking with other top-tier aircraft.
Vehicle: Mirage 2000-5F / Mirage 2000-5EI (China) Gamemode: Air Realistic BR Change: From 14.0 to 13.7 Change: Lower Battle Rating from 14.0 to 13.7 Reason: Both Mirage 2000-5 variants are limited to 6 MICA active radar missiles and 2 Magic II infrared missiles. These missiles are primarily effective at close to medium ranges, placing these aircraft at a significant disadvantage against the superior long-range and BVR capabilities of opponents at 14.0, such as the Gripen E and the Strike Eagle (F-15E). Their comparatively strong performance statistics in the game are largely attributed to being carried by stronger teammates, especially the Rafale, rather than their own intrinsic combat effectiveness. Therefore, a reduction to BR 13.7 would better reflect their actual performance and create a more balanced matchmaking environment.
Limited to 6x best ARH missiles at top tier at the moment, as well as 2x great IRCCM missiles?
It’s fine at 14.0.
The Gripen E also went up to 14.3 if you didn’t notice.
The rear mounted 3.7cm sights are offset by 20deg or more making it next to useless in anything but rear firing. This leaves the 2x 2cm as the only effective armament.
This bug was reported and accepted nearly a year ago and remains unfixed, so if its going to continue to be ignored then lower the BR to better represent it’s current state of health.
It’s just mediocre.
Its top speed isn’t too bad but isn’t that great either.
Its reverse speed is acceptable, but nothing special.
Its acceleration is now just as good as the Vickers Mk.1, though that isn’t anything to brag about really…
Its reload is average for NATO standards, unlike the Vickers Mk.1.
Its turret rotation speed and vertical guidance is slightly better than average.
The armour is abysmal against anything more than some 30mm autocannons
At 8.3 you start seeing APFSDS too and so while its APDS isn’t bad, it isn’t better than DM23 – that’s for sure.
OF-40, AMX-30, and Leopard I aren’t really good either in my opinion.
Leopard I could honestly go to 7.7. AMX-30 too… maybe.
OF-40 just gets LRF over the Leopard I.
Vehicle: Q-5 Early / Q-5I / Q-5L / Q-5III Gamemode: Air Realistic BR Change:
Q-5 Early: 9.3 → 9.0
Q-5I: 10.0 → 9.3
Q-5L: 10.0 → 9.3
Q-5III: 10.7 → 10.3
Change: Lower the Battle Rating for each variant of the Q-5 series as specified.
Reason: The Q-5 series lacks effective air-to-air weaponry. Except for the Q-5III, all variants are equipped with only two 23mm 23-2K cannons (the Q-5I and Q-5L have countermeasures, but minimal). This makes them exceptionally poor in air combat, with their primary function being base bombing. Their current Battle Ratings are excessively high for their combat effectiveness.
Specifically, the Q-5III, while equipped with two Magic 1 missiles, only carries 18 countermeasures (dispensed in pairs). It remains completely outclassed by true fighters at its current BR of 10.7, such as the J-7D and F-8E, which possess superior speed, maneuverability, and weapons. Therefore, a one-step BR reduction for each variant is justified to better reflect their limited role and capabilities.
The M1A2 doesn’t deserve to be at top tier. Yes it has a good round and a short reload but compare that to the SEPV2 with a lws, 30 smokes, and gen 2 thermals in addition. Furthermore I don’t believe the SEPV1 should be either as after all it’s just an M1A2 but with better thermals. Does that deserve to be a notch higher? I don’t know, in my opinion I would say no. (Move down to 12.3/12.0?)
In response to all your other abrams changes, the M1A1 shouldn’t go to 12.0, its turret cheeks are actually quite weak, I penned it once with 3BM46.
The M1A1 HC and clickbait are also fine where they are at 12.0
The only difference between the HC / Clickbait / M1A2 and the SEP V1 / SEP V2 is that they get worse thermals, no LWS, and less smoke grenades. That’s enough to warrant a 0.3 BR difference, but definitely not a 0.7 BR difference.
All the 12.0 Abrams should go to 12.3, and the SEP V1 / SEP V2 can stay at 12.7.
M1A1 to 12.0 might make sense, but I agree with you that the M1A1’s turret armour becomes exceedingly weak even at 11.7.
It has excellent armanent, maneuvrability, energy retention and is an absolute beast at lower altitudes. It’s also fast. It eats F2G for breakfast, and while Re.2005 VDM will win a turnfight, 3U is like 50km/h faster at every altitude and 2 Shvaks beat any number of Bredas and MG151/20s.
I don’t know of any planes this thing struggles against. Mk IX LF gets out-energied so badly it’s not even funny.