Planned Battle Rating Changes (January 2026)

Submit a bug report if it had them

Sd.Kfz.6/2 GRB 2.3 → 2.0 while it is relatively good, the push in up tiers to 3.3 is just bad and compared to the 40mm L/60 that can also be found at 2.3, it has lower AP performance (tbf APHE is a bonus). Puting it at 2.0 would improve the line up making, especially if you dont want to use 20mm guns.

i promise you if falcon had been in a major nation you would

1 Like

f2a adtw should have a lower br or get fox 3, in 13.0 you face su30 premiums constantly so my proposal is 12.7 or keep in 13.0 with aim120a

lol what, f16a with aim120 is 13.3 and it has less missles and worse flightmodel

1 Like

Vehicle: BMPT , BMPT 72
Gamemode: Realistic Battle
BR Change: 11.3—> 12.0
Reason: still way too op to destroy because damage model is incorrect and vehicles with 105mm guns cant do anything againts those vehicles because on the start armor and spall liner eating everything.

4 Likes

Ok but its 103mm pen aphe at 5.3 thats tiger territory, not mentioning is2s and jagdpanthers

Just put it at 12.7 and give it APDSFS

1 Like

Vehicle: M1 ABRAMS, ABRAMS KVT
Gamemode: Arcade & Realistic
BR Change: 10.7
Reason: Give better shell because its ridiculous when leo 2, t80 ud and other vehicles have better shells than abrams

2 Likes

Vehicle: Mirage 4000
Gamemode: Air Realistic
BR Change: From 13.0 to 12.7
Change: Lower its Battle Rating to 12.7
Reason: The aircraft lacks a top-tier all-aspect PD radar, and its overall flight performance is not outstanding. Compared directly to the Mirage 2000C-S5, the Mirage 4000 is less advanced, with higher aerodynamic drag and inferior maneuverability, only offering slightly better payload capacity. Given that the Mirage 2000C-S5 resides at 12.7, there is no conflict in placing the Mirage 4000 at the same BR. Its survival and combat effectiveness are suboptimal in the 13.0 matchmaking environment, making a reduction to BR 12.7 more appropriate.

8 Likes

Vehicle: Mirage III E
Gamemode: Air Realistic
BR Change: From 10.7 to 10.3
Change: Lower its Battle Rating to 10.3
Reason: Compared to the Mirage IIIC at 10.0, the IIIE only adds a countermeasure (flares) system without significant performance or weaponry improvements. Its combat effectiveness at 10.7 is noticeably insufficient, as it faces much more advanced opponents. This case is similar to previous BR adjustments like the MiG-21SMT and J 35XS, which were also moved from 10.7 to 10.3 due to their limited capability in the top BR bracket.

11 Likes

Vehicle: Top Tier Matchmaking (General Suggestion)
Gamemode: Air Realistic / All Modes
BR Change: Expand top BR to 15.0 instead of 14.7
Change: Extend the BR ceiling to 15.0
Reason: The current top-tier BR is excessively compressed. Aircraft with vastly different performance levels (e.g., early 4th generation vs. late 4th/5th generation fighters) are forced into the same matches, resulting in poor gameplay experience for most vehicles. Expanding to BR 15.0 would allow for better matchmaking granularity and reduce unfair matchups, improving overall balance and enjoyment.

4 Likes

https://www.reddit.com/r/Warthunder/comments/1764vrf/incorrect_performance_of_3bm21_and_3bm25/

If that’s the case then it would be better, though still abysmal compared to the rest of 9.3.
It would still be worse than M735 and XM578E1, which are already quite bad at 9.3, except at least the vehicles that use them have mobility and far better reloads (6.7s, 6.0s) instead of a crappy 7.5s reload.

All of those can be killed side on. IS2 and tiger H even from the front. You’re not supposed to be facing them headon anyway. But it definitely could go down to 5.0 no argument there.

Also another bad argument but I have so far got 3 nukes with it while playing at 6.7 to 7.7. 2 of those in the past month.

But having that extra 60° penetration would be a significant improvement, as it would make it easier to defeat enemies at an angle, besides finally being a clear upgrade over the APDS.

It would be like comparing the M392A2 to the M728. Both have good penetration, but the M728 makes it easier to penetrate enemies in any situation.

The reload time is already a design issue, just like with the T-62; trying to make a small tank means losing performance in other parameters.

It would be 13.7 if it got aim-120
Making it worse than the tech tree one
A better fix would be giving it 7P/MH and decompressing the br range

1 Like

Vehicle: JF-17 Thunder / FC-1 Xiaolong
Gamemode: Air Realistic
BR Change: From 13.3 to 13.0
Change: Lower its Battle Rating to 13.0
Reason: The JF-17 lacks a Helmet-Mounted Sight (HMS), and its combination of engine and airframe performance severely limits its top speed (usually below Mach 1.3). This limitation prevents its SD-10A (PL-12) missiles from being utilized effectively, unlike on aircraft such as the J-10A or J-11B. At 13.3, it struggles to compete with contemporaries like the F-16 family (superior flight performance) or the Su-30 series (vast missile load and HMS), especially given its limited countermeasure count and poor survivability. When compared to the J-8F at 13.0 (which has HMS, 2x PL-12 + 4x PL-5EII, and excellent high-speed performance), the JF-17 (with 4x PL-12 + 2x PL-5EII and better low-speed handling) is not substantially more powerful. Placing both at 13.0 would be balanced and not create a conflict.

cant wait to grind something with a 11.7 aircraft and fight f15/f16/f18 in a full uptier :)

Yes there would be a much clearer distinction between the performance of its APFSDS and its APDS, but it would still be a bad shell for 9.3.
Are you trying to say that with that change it would be justified being there?

100% but I’m not trying to deny that it would be better.

Hence why it shouldn’t be 9.3, even with the round’s improvement against angles.