Vehicle:USS Sommers,USS Davis
Gamemode: Naval Realistic
BR Change: 5.3 -----> 5.0
Reason: Oversized ammo racks makes the entire ship actually very fragile, despite the high firing rate
Yes for format and translation.
Vehicle: SMS Elbing
Gamemode: Naval Realistic
BR Change: 4.7 -----> 4.3
Reason: Despite it has 150mm cannons, it actually only has 4 of them on each side. Additional, it has almost no armour, making it extremely vulnerable to destroyers. 4.3 is a more reasonable BR for it at this time
Vehicle:IJN Agano
Gamemode: Naval Realistic
BR Change: 5.3 -----> 5.0
Reason: Penetration still too low
Now that’s an out right lie, damn thing nearly gave me a seizure last time I tried to use it due to its target switching, did you just AI a summery of the IRL Pantsir?
Ai isn’t allowed on the forums you know
@Forum Moderators
I’m not talking about dying to them, shockingly you can use guns for other things, like, oh I don’t know, shooting vehicles, destroying incoming munitions. Kinda handy not to have to waste a missile on that.
“F-4 early” encompasses a lot of vehicles, mind telling me exactly which one?
No idea what you’re getting at with that last one.
As does every other SAM, standfast the ones running Stinger, or OSA (which is compensated for by being rather slow and having a massive big white smoke trail broadcasting your position when you fire)
Gonna hard pass on that take.
probably the only thing we’re currently agreeing on (that AI formatting is violent to my eyes)
Vehicle:HMS Enterprise
Gamemode: Naval Realistic
BR Change: 5.0 -----> 4.7
Reason: Lack of armor and mobility
Vehicle:Guichen
Gamemode: Naval Realistic
BR Change: 4.7 -----> 4.3
Reason: Lack of AP shells
F-4F early.
And lol shooting munitions with the guns is funny. Let’s see how often you can do it.
Secondly, pretty sure the Ito-90 has double the HE mass
Vastly better than the 30mms or 76mm AAMs.
Okay, so then it shouldn’t move up.
Not like it’s performing great at it’s current BR.
Vehicle:Lorraine
Gamemode: Naval Realistic
BR Change: 6.3 -----> 6.0
Reason: Lack of armor and insufficient penetration of the main gun
F18E shouldnt go to 14.7,its winning rate is only 47% and it have no good thrust-weight rate or good missile,and its radar is even weaker than J10C’s,how can it placed at 14.7 and the J10c remains 14.3!!!
Vehicle:Bretagne
Gamemode: Naval Realistic
BR Change: 6.7 -----> 6.3
Reason: Lack of armor and insufficient penetration of the main gun
You can always watch my stats on a10a late or av8b na. I play those pretty often and 2s6 is only threat to my agms. You can dodge it with simple turns with popping chaff. Radar is just horrid and cant stay on target consistently.
I think the AGS has been moved too high.
12.0 with only m883 and gen 1 thermals is way too high considering the striker and the booker sit at 10.3 and 10.7 with better rounds/thermals. The crewless turret isnt a good enough reason either since the striker has that aswell. I believe the AGS is only this high because it is an old event vehicle and is therefore almost exclusively played by long time veterans but that shouldnt be the balancing factor. So i propose for a start
Vehicle: AGS
Gamemode: Ground Realistic
BR Change: 12.0 -----> 11.3
Reason: Weak firepower and thermals for the tier which isnt made up enough by reload, maneuvrability or crewless turret. With stronger/comparable vehicles sitting much lower in other tech tree
Nice Nice Nice…
However… Are you guys there calling us stupid to our faces or something???
You move Top BR to 14,7 when at the very least you must make it 15.0 (and that’s too soft) to actually say you tried and re-rank the planes below top tier as well.
YOUR problem probably is that YOUR fancy premiums are around 13.3 and and they don’t sell as much as you thought because they casually get dunked by the Top tier stuff and they have to be as OP as possible to sell. And most likely that’s because players that shouldn’t play those planes anyway, not that the plane is bad …
Sorry, LAUGHABLE attempt once more.
You even forget that planes below Top Tier exist.
You downtier a mass of bombers in Ground RB … guess what if you did that to Air as well they could be at least usuable (i don’t even play them but what is right is right) .
Put your behinds down and think at a little more, it’s not that difficult to make it balanced…you just tune numbers. Make it right…
Vehicle:Leipzig
Gamemode: Naval Realistic
BR Change: 5.3 -----> 5.7
Reason: Small ammo racks make its survival performance much stronger than Köln
of course it’s too op to stay at 13.3 with 6 PL12s and 4 r73s,su27sm is a joker then…