Hey guys, how about you move the base model Flankers down in BR too? they are still sitting at 13.3 in simulator battles and now the base model F-15s are getting lowered even more (from their previous 13.0 BR)
Su-27S, Su-33 and J-11 desperately need to get lowered, they are awefully overtiered, especially with that SPO-15 RWR they get.
Having the F-15A/J at 12.7 at the same BR as the base MiG-29s (9.12/13) it’s completely unfair, either revert the change for the Eagles (they are not struggling at 13.0) or lower the base model Flankers, base Fulcrums and the 29G as well, which is now stuck at a higher BR over a 300% better aircraft, it should be 12.7 too.
Please don’t ignore this call, act to balance the game, don’t leave stuff behind to be forgotten.
Another suggestion might be removing the AIM-9Ms to the Eagles (in favour of AIM-9Ls), it would be much more balanced at 12.7 but having suspension tracking IRCCM missiles like the 9Ms on such an airframe with such avionics is completely busted.
Skill issue
Edit: MASSIVE Skill issue
Maybe I’m overreacting but APDS at 9.0 sounds awful, even with the mobilty, 5s reload, and gun depression of the Turm III.
Sure, it’s effectively just as good as 3BM25, though if they buff 3BM25’s angle pen to ~150mm then it definitely wouldn’t be.
Yak-3 Air RB, 4.3 to 4.7.
Yak-3 sports excellent armanent of Shvak and 2 Berezins, has excellent maneuvrability at every speed, v. good climb, great speed.
It beats every 4.3 plane out there, it may struggle a bit vs Pyrromyrsky if they get into moderwte to slow speed dogfight, but Pyor is waaaay slower, has worse armanent and compresses a lot more, especially when it comes to roll, and XP-55 and Fireball, but both are OP premiums, so there’s that.
Yak-3 (e) should probably be the same BR too.
Vehicle: L-39ZA
Mode: Air RB
Change: BR 6.7 → 6.0
Reason: Comically weak plane, very little ammunition for the main gun and the flight model is horrendous, many props rinse you and you are barely a serious jet. Basically needs to be moved to a BR where it has a few advantages to offset its serious deficiencies.
Suggestion.
A10C
Br 12.0 → 11.7
Ground Realistic.
After bringing new aa’s on game, and resent BR changes on Ground units, A10C should be dropped in 11.7, it is still slow(est) striker, medicore mobility, and USA is lacking 11.3-11.7 lineup cas plane.
There is allready F16A , and Av8B+ on 12.0 what makes work a lot better especially on uptier games.
And bringing CAS more in line on other nations 11.7 Cas planes
MB-326B is at 6.7 and is better in every way.
Yes, I own 3(e) and woud like it to go to 4.7 too, it’s basically equal to normal Yak-3 and at 4.7 it would do just fine.
I’m against the the T-72 arena going up. Just take a look at it, it has 840hp engine pulling 46.5 tons of steel making it the slowest tank for it’s br. The aps is very situational, only works against atgm’s and projectiles that go under 1000m/s. Only good thing it has over other 11.0 vehicles is the fcs. Armor values are similar to ztz-99’s.
So 11.0 is perfect br for it
65D has a vehicle lock range of over 10km away.
65B since it’s a TV missile has about ~6km of lock range.
Also, you don’t really need very scary planes to dodge a slug 2S6 is throwing at them from that far out.
For the first attack, yeah, it should be enough but planes tend to have an easier to time rearming, so they might be back very soon. At this point, let’s say you have 2 missiles left which will force you to reload as soon as possible which will make you stationary for a good minute.
Yes, but they get better chances of actually killing stuff in their respective fields.
At 10.7 and above there’ll be plenty of autocannon vehicles with tracking and/or HE-VT ammo so your strafing runs are inherently more dangerous.
Person throwing AGMs from a decent range is nigh unkillable from the hand of 2S6, so it’ll quickly overwhelm it, drain it of missiles and make it almost useless. AA player has little to say in that engagement and is doomed from the start.
Which is why AAs that can actually kill planes at their operational range should be a better pick, at least from my perspective and how I’d like to play and enjoy the game.
It’s AA capabilities are lower than those of 9.0 M247, which at 10.7 isn’t really something to brag about.
Looks tedious to do for multiple targets, especially with a few scout drones up.
They could give it AIM-9M’s and leave it there.
Air Simulator Battles
Ju-288 C
6.0 to 7.0
Reasoning: Its presence at 6.0 makes it nearly impossible to find lobbies with enough players that aren’t in the Ju-288C to have fun. This makes Bf109 K-4 and Ta 152C basically unplayable.
7.0 would see it contemporary to B-29, and it’s better than B-29 in actually surviving.
Vehicle: JA-37DI/DI F2
Game Mode: Air RB/SB
Battle Rating: 13.0 → 12.7 or give them an updated RWR for balance reasons.
Reasoning: These aircraft have 12.0 performance and electronics, fighting against other 13.0 aircraft with superior performance and electronics. An updated RWR would put them on the level of the F-4F KWS LV and the Kfir C.10.
Reminder that they moved T-55AM-1 up to 9.0 without that buff, so there’s that.
Imagine a theoretical scenario where Turm III gets, lets say, DM23 dart and moved up to 9.0.
At that moment it’d share the same BR as the former while being better in practically every metric possible that isn’t armor (and mostly against autocannons as well). I don’t think that’s fair which is why I believe it should move up to 9.0 with APDS.
Because it’s basically not on the level of any Eurofighter. The upgrade over J-10A is pretty solid, but just not enough to make it the equal of the 14.3 planes.
I don’t disagree on your assessment of the F-15’s, they should stay at 13.0 or lose their AIM-9M’s. If this is needed it should be looked at after the 14.7 BR change runs for a bit.
Based

Well let’s take the A-10 Late as an example again.
It gets 6x Maverick Ds.
You can launch them at 10/9km but most of them would get intercepted or miss if it goes for the Tungy (if the Tungy plays smart and hides behind buildings).
If the A-10 decides to climb to prevent enemies from hiding behind hills / buildings and get closer to the battlefield to reduce the amount of time the Mavericks are in the air, then it probably won’t be able to kinematically dodge the Tunguska’s missiles.
The ammo box takes 10 seconds to build.
Then it takes however long to replish the ammo.
I’d say maybe 20 seconds at most.
I really doubt a plane (especially the A-10) can just get back to base, rearm, and take off, and start acquiring targets within that time, unless you’re talking about a second aircraft spawning in or multiple engaging at the same time.
In that case, you’re in a 1v2 or 1v3 etc and of course you are going to struggle.
Most of which won’t be focusing on random aircraft swooping in out of nowhere and start strafing at the back of their spawn.
Of which apparently said 10.7 autocannon vehicles aren’t anything to be worried about.
Keep in mind the 2S38’s 57mm carries a lot more range than 40mm Bofors from either the Strfs or M247, and especially compared to 30mm AHEAD.
The OSA’s missiles are much slower than the Tunguska’s:
580m/s compared to 910m/s.
Even if the OSA’s missiles control better at range, they aren’t going to get to the jet before it would already escape.
It won’t kill it more so than just harass it.
At that point I’d rather have the Tunguska anyways.
I guess you’re right about it being tedious against mutliple targets.
Those drones should die fairly easily by the Tunguska’s 30mms or AAMs, though.
One set of nation mains being trash so bad even raccoons wouldn’t sniff them doesn’t mean you should punish everyone else for not sucking
same vehicle, same BR
no.
Get filtered