Bombing bases will never win you match (there are only 1 or 2 maps, where they affect on tickets) + most of base bombers on this BRs are attackers with airspawns and they reach bases way faster then bombers
Sim, not ARB. Sim BRs are even more loadout dependent then ARB ones
Give a single justification why it should be 13.0 whilst direct contemporaries like the F3 Late are 13.3 or why the ICE should be the same BR as the FA2
I’ll wait.
Though based upon your language, you arent actually interested in balance
Well it’s not that the Yak-141 and other 12.7s should go down, it’s that the F-15s need to stay at 13.0.
Exactly. I would advocate for the complete removal of AI ground targets as well, but that would make winning on tickets versus a passive enemy impossible. Maybe reducing the kill rewards to a point where it makes no sense to kill them (or 0) would be a solution…?
if it dont get r73, might as well remove r27er so it can be 12.3
vote here
It’s not a good idea at all how about the poor F4S players they wil face it every game with 4 27s is a crime what should happen is the premium su30MKK-MK2 go to 13.7 and keep the F15 at 13.0 everything should go back to normal the 12.7 always faces 13.3 su30s with fox3 and irrccm missiles with poor airframes and missiles and the F15 k/D and win ratio is down because of the premium Su30MKk/MK2
I think instead of rebalancing an entire BR of aircraft from the 60s-70s because of near modern fighters bring moved down we just, dont move the F15s at all, and instead uptier all the premium sy30s
The Tu-4 could easily have never been added, but some people will never admit to that.
Moving everything down because of f104 was so dumb. It wasn’t the biggest of problems. Even if unkillable if you were aware, it could be hard for it to kill you. Meanwhile when no flares fights 20g missiles you have to preturn early to outturn it or get it to lose lock entirely after it’s fired. This just sets you up for an easier gun kill.
why
Yeah, its always gunna be a bit messy
Tiger II H, Tiger II H Sla.16 etc.
Ground RB
6.7 → 7.0
Strongest 6.7 tank in the game if played right, amazing gun and good armour. Better than all other 6.7 heavies and pretty much every other 6.7 tank (Especially IS-2). It will do just fine at 7.0 and is on par with a lot of 7.0 tanks.
The nefarious 23mm turret:
It’d actually make the 7E worth using over the gun aswell since you see a lot slower planes at that BR which the 7E would have an easier time killing
They should just keep it as is imo.
The french 8.3 lineup was turned into an 8.7 Lineup already.
The thing does not get a stabiliser, Thermals, sperat search/track radars,…
The APDS belt is the only thing going for it.
Without, this thing should be 8.0 or 7.7 at most.
Similar to what happened to the VEAK.
Just with HEVT instead of APDS.
same here.
I honestly have no idea how im not a greaseball in a basement with that habit
Vehicle: Commandant Domine
Suggestion: Move to 3.0, spawn with boats, place at rank III.
Reson: The vehicle is a slightly longer Aconit with only a 105mm main gun. It cannot fight back with Clemsons or Frunze or any entry level 3.3 destroyer. In terms of frigates, the HMS Spey fields two 102mm guns, instead of only one.
All great spaa don’t need to be able to shoot tanks :)
the way the game is made, they’re forced to shoot tanks
and because gaijin doesn’t model shattering on APHE/SAP these thin walled AP shells (that should shatter) Don’t