Planned Battle Rating Changes for October 2024

All game modes, Desert Warrior 10.0 > 9.7 at its current BR it is propably worst IFV, extremely slugish mobility and well below average gun as far as rate of fire and penetration go make it hard to play, even played as pure ATGM carrier it strugles to perform well. Honestly I consider it sidegrade to 8.3 Warrior and it just feels like I am playing slightly better ZT3A2 (which is not very good).

With most things above 10,0 going up 0.3 BR, I wonder if that is enough for the DW to stay put. Though if they are creating an effective 9.7 line-up where it could join, then that would be good.

(but not going to comment further than that because Ive yet to even unlock it but would probably still throw it into my now 10.7 line up)

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Realistic, F8U-2. 10.0 > 10.3. Due to the amount of jets at 9.3 and the lack of 10.0s the Crusader gets constantly down tiered where it fights jets that maneuver far worst, are way slower, have worst and less missiles than it such as the F-100s and the Mig 19s.

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ground KF41 10.7 - 10.3 Crew turret, the spike need range, compared to PUMA VJTF the KF 41 has the worst things.

/ground battles/ The RUS helicopters with 30 mm and powerfull APDS with 82 mm of penetration, can start the game and kill all the abrams only with this ammo (this APDS has 69 penetration at 2000 mts the other country heli only 51 mm for all distances), the abrams roof can be pennetrating easy by this powerfull APDS, its so hard to play with USA vs RUSSIA helis to start with APDS you need to pay SP like the secondary armament.

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every br change feels like we get fucked over every time and Vextra not getting a better dart is so silly

Honestly you have a point, hopefully other thing going up will make it slightly more playble. By the way you are in for quite a ride with stock DW, it moves like heavy tank, stock APDS do next to no damage (even darts are meh but bit better never the less) and stock TOWs are ok but lack tandem warhead. I reckomend you get TOW-2A ASAP and play it as glorified ATGM carrier only using gun on light tanks and SPAA. I was so desperate while playing it stock I killed Locust once that was friendly (yes I am monster).

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Ka-50 shud be at 11.7 likes other heli. It’s true that he dont have thermics, but his armamen its better that all others helis at his Br . Have great missle air to ground and he can engage planes more that other helis and has more survivability. He Is premium but he shut not be lower br than other weaker helis.

Up and up without buffs anywhere.

If they would at least fix the gear ratios on the Leclerc so its actually fast it wouldn’t be so upsetting so it it has some kind of niche or advantage.

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Or a half competent round. That’d help too.

like that will ever happen

Tbh, If the 11.3 Mig-21s are going back down to 11.0, the Squadron sea harrier can be 10.7. It just isn’t as good as a Mig-21Bis-sau

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yeah, the gun always looked a bit meh to me, so Id mostly take it to scout with tbh

The mk3 chieftain gun is better to be fair thats why i keep the mk5 in my 9.3/9.7 lineup and actively use it.

Thr apds does pen more than the early darts.

But most other tanks have their fking laser range finders or full ammunition choices!

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Air RB
F-104S.ASA
12.0->11.3
With recent changes to the turn speed and missiles, it’s impossible to play this at it’s current BR, it has no RWR, and given that any jet can catch up to it at that point, it doesn’t even get as much as the advantage of speed. Sure it has AIM 9Ls but so do many jets at lower BRs, I fail to see the reasoning for the 104 ASA to be facing 13.0 jets and such.

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11.3 is too low, 11.7 but

It never had any, can’t mount them, can’t carry them, and can’t fire them.

It can carry an upgraded variant of the Aim-9P with presumably IRCCM tho.

(99A, WZ1001, VT4) 11.7 > 11.7 due to the huge 1-shot zone, 7.1 7.1-second reload and 577 pin round.
T-90M 11.7 > 11.7 due to reverse speed and 7.1 second reload

or

(99A, WZ1001, VT4) 11.7 > 12.0 with buff of reload speed 6-6.5 second reload
T-90M 11.7 > 12.0 with buff on reverse speed and 6-6.5 second reload

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Shard then. We got options

GRB, Ariete PSO, 11.3 > 11.0/11.3

At the moment, the two 11.3 Arietes are effectively copies of each other, since the WAR kit adds very little frontal armor. Instead of adding a 5 second reload to both of them, I suggest removing DM53 from the Ariete PSO and giving it the CL3143 it historically would have had access to during its peacekeeping operations in the 2000’s, while keeping its reload time the same.

This has several advantages. Firstly, it reinforces the 10.7 (now 11.0) lineup around the KF41. Secondly, it puts the PSO at a BR where its add-on composite armor can be useful against 25mm and 30mm autocannons. Thirdly, it reduces the number of vehicles with 5 second reloads, which makes it feel more impactful for the vehicles which get it.

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